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#pragma once
#define _stprintf
#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include<fstream>
#include<graphics.h>
#include<string>
#define LEFTBORDER 30
#define TOPBORDER 50
// def edge class
class Edge {
private:
int VerAdj; // num of point
int cost; // weight of edge
Edge* link;
public:
Edge();
// initialization
Edge(int _veradj, int _cost, Edge* _link) : VerAdj(_veradj), cost(_cost), link(_link)
{
}
int& get_VerAdj();
int& get_cost();
Edge*& get_link();
};
class Vertex {
private:
std::string VerName;
std::string Description;
Edge* adjacent; // to neighbor
int mark; // NO
int x, y; // position
public:
// initialization
Vertex();
std::string& get_VerName();
std::string& get_Description();
Edge*& get_adjacent();
int& get_mark();
int& get_x();
int& get_y();
};
class Graph_List {
private:
Vertex* head;
int graphsize; // summary of number of vertex
int MaxCost;
IMAGE* map;
int insert_edge_do(int v1, int v2, int weight) {
if (head[v1].get_adjacent() == NULL) {
head[v1].get_adjacent() = new Edge(v2, weight, NULL);
return 0; // <20><><EFBFBD>ڽӱ<DABD>Ϊ<EFBFBD>գ<EFBFBD>ֱ<EFBFBD>Ӽ<EFBFBD><D3BC><EFBFBD><EFBFBD>±<EFBFBD>
}
Edge* p = head[v1].get_adjacent();
Edge* pt = p;
while ((p != NULL) && (p->get_VerAdj() < v2)) {
pt = p;
p = p->get_link();
}
if (p == NULL) {
// <20><><EFBFBD><EFBFBD><EFBFBD>ڽӱ<DABD>ĩ<EFBFBD><C4A9><EFBFBD>Ա<EFBFBD>v2С
pt->get_link() = new Edge(v2, weight, NULL);
return 0;
}
if (p == head[v1].get_adjacent() && p->get_VerAdj() > v2) { // <20>ڽӵ<DABD>һ<EFBFBD><D2BB><EFBFBD>ͱ<EFBFBD>v2<76><32>
Edge* q = new Edge(v2, weight, NULL);
q->get_link() = p;
head[v1].get_adjacent() = q;
return 0;
}
if (p->get_VerAdj() == v2) {
return -4; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD>ڣ<EFBFBD><DAA3><EFBFBD><EFBFBD><EFBFBD>-4
}
if (p != head[v1].get_adjacent() && p->get_VerAdj() > v2) { // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڽӱ<DABD><D3B1><EFBFBD>
Edge* q = new Edge(v2, weight, NULL);
pt->get_link() = q;
q->get_link() = p;
return 0;
}
return 0;
}
int delete_edge_do(int v1, int v2) {
Edge* p = head[v1].get_adjacent();
if (p == NULL) {
return -1; // <20><><EFBFBD><EFBFBD>-1<><31>ʾ<EFBFBD><CABE>ɾ<EFBFBD><C9BE><EFBFBD>ı߲<C4B1><DFB2><EFBFBD><EFBFBD><EFBFBD>
}
if (p->get_VerAdj() == v2) { // <20>ڽӱ<DABD><D3B1><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>v2
head[v1].get_adjacent() = p->get_link();
delete p;
return 0;
}
Edge* pt = p;
while (p) {
if (p->get_VerAdj() == v2) {
pt->get_link() = p->get_link();
delete p;
break;
}
pt = p;
p = p->get_link();
}
if (p == NULL) { // <20><><EFBFBD>ڽӱ<DABD>ĩ<EFBFBD><C4A9><EFBFBD><EFBFBD>δ<EFBFBD>ҵ<EFBFBD>v2<76><32><EFBFBD><EFBFBD><EFBFBD>߲<EFBFBD><DFB2><EFBFBD><EFBFBD><EFBFBD>
return -1;
}
return 0;
}
int delete_Graph_List() { // ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (int i = 0; i < graphsize; i++) {
Edge* p = head[i].get_adjacent();
Edge* q = p;
while (p) {
p = p->get_link();
delete q;
q = p;
}
}
delete[] head;
delete map;
return 0;
}
public:
int& get_MaxCost();
Vertex* get_head();
IMAGE* get_map();
// <20><><EFBFBD><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD>ڶ<EFBFBD><DAB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>λ<EFBFBD><CEBB>
int get_index(int _mark);
// <20><><EFBFBD><EFBFBD><EFBFBD>Ʋ<EFBFBD><C6B2><EFBFBD><EFBFBD>ڶ<EFBFBD><DAB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>λ<EFBFBD><CEBB>
int get_index(std::string name);
// <20><><EFBFBD><EFBFBD>ͼ
int graph_con(std::fstream& file, char* mapname);
// <20><><EFBFBD><EFBFBD><ECBAAF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ͼ
Graph_List();
~Graph_List();
// <20><><EFBFBD>ؽڵ<D8BD><DAB5><EFBFBD><EFBFBD><EFBFBD>
int number_of_vertices()const;
// <20><><EFBFBD>رߵ<D8B1><DFB5><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD>
int number_of_edges()const;
// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
int save_file(char* filename);
bool is_graph_empty();
int get_weight(const int& v1, const int& v2);
// <20><><EFBFBD><EFBFBD><EFBFBD>ڵ<EFBFBD>
void insert_vertex(std::string _name, std::string _des, int _mark, int _x, int _y);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int insert_edge(int v1, int v2, int weight);
// ɾ<><C9BE><EFBFBD><EFBFBD>
int delete_edge(int v2, int v1);
// ɾ<><C9BE><EFBFBD>ڵ<EFBFBD>
int delete_vertex(const int& v);
// <20>޸Ľڵ<C4BD>Ԫ<EFBFBD><D4AA>
int modify_vertex(int v, std::string _n, std::string _des, int& _m, int& _x, int& _y);
int dshortest_path(const int v, int*& path);
// <20>·<EEB3A4><C2B7>
int dlongest_path(const int v, int*& path);
};