@ -181,6 +181,10 @@ pub fn remap_the_kernel<A>(allocator: &mut A, boot_info: &BootInformation)
mapper.identity_map(frame, flags, allocator);
}
// identity map the VGA text buffer
let vga_buffer_frame = Frame::containing_address(0xb8000);
mapper.identity_map(vga_buffer_frame, WRITABLE, allocator);
});
let old_table = active_table.switch(new_table);