You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
228 lines
7.2 KiB
228 lines
7.2 KiB
use alloc::boxed::Box;
|
|
use alloc::vec::Vec;
|
|
use spin::Mutex;
|
|
use log::*;
|
|
use crate::scheduler::Scheduler;
|
|
use crate::timer::Timer;
|
|
|
|
struct Thread {
|
|
status: Status,
|
|
status_after_stop: Status,
|
|
context: Option<Box<Context>>,
|
|
parent: Tid,
|
|
children: Vec<Tid>,
|
|
}
|
|
|
|
pub type Tid = usize;
|
|
type ExitCode = usize;
|
|
|
|
#[derive(Debug, Clone, Eq, PartialEq)]
|
|
pub enum Status {
|
|
Ready,
|
|
Running(usize),
|
|
Sleeping,
|
|
Waiting(Tid),
|
|
/// aka ZOMBIE. Its context was dropped.
|
|
Exited(ExitCode),
|
|
}
|
|
|
|
#[derive(Eq, PartialEq)]
|
|
enum Event {
|
|
Wakeup(Tid),
|
|
}
|
|
|
|
pub trait Context {
|
|
unsafe fn switch_to(&mut self, target: &mut Context);
|
|
}
|
|
|
|
pub struct ThreadPool {
|
|
threads: Vec<Mutex<Option<Thread>>>,
|
|
scheduler: Box<Scheduler>,
|
|
timer: Mutex<Timer<Event>>,
|
|
}
|
|
|
|
impl ThreadPool {
|
|
pub fn new(scheduler: impl Scheduler, max_proc_num: usize) -> Self {
|
|
ThreadPool {
|
|
threads: new_vec_default(max_proc_num),
|
|
scheduler: Box::new(scheduler),
|
|
timer: Mutex::new(Timer::new()),
|
|
}
|
|
}
|
|
|
|
fn alloc_tid(&self) -> Tid {
|
|
for (i, proc) in self.threads.iter().enumerate() {
|
|
if proc.lock().is_none() {
|
|
return i;
|
|
}
|
|
}
|
|
panic!("Process number exceeded");
|
|
}
|
|
|
|
/// Add a new process
|
|
pub fn add(&self, context: Box<Context>, parent: Tid) -> Tid {
|
|
let tid = self.alloc_tid();
|
|
*(&self.threads[tid]).lock() = Some(Thread {
|
|
status: Status::Ready,
|
|
status_after_stop: Status::Ready,
|
|
context: Some(context),
|
|
parent,
|
|
children: Vec::new(),
|
|
});
|
|
self.scheduler.push(tid);
|
|
self.threads[parent].lock().as_mut().expect("invalid parent proc")
|
|
.children.push(tid);
|
|
tid
|
|
}
|
|
|
|
/// Make process `tid` time slice -= 1.
|
|
/// Return true if time slice == 0.
|
|
/// Called by timer interrupt handler.
|
|
pub(crate) fn tick(&self, cpu_id: usize, tid: Option<Tid>) -> bool {
|
|
if cpu_id == 0 {
|
|
let mut timer = self.timer.lock();
|
|
timer.tick();
|
|
while let Some(event) = timer.pop() {
|
|
match event {
|
|
Event::Wakeup(tid) => self.set_status(tid, Status::Ready),
|
|
}
|
|
}
|
|
}
|
|
match tid {
|
|
Some(tid) => self.scheduler.tick(tid),
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
/// Set the priority of process `tid`
|
|
pub fn set_priority(&self, tid: Tid, priority: u8) {
|
|
self.scheduler.set_priority(tid, priority);
|
|
}
|
|
|
|
/// Called by Processor to get a process to run.
|
|
/// The manager first mark it `Running`,
|
|
/// then take out and return its Context.
|
|
pub(crate) fn run(&self, cpu_id: usize) -> Option<(Tid, Box<Context>)> {
|
|
self.scheduler.pop(cpu_id)
|
|
.map(|tid| {
|
|
let mut proc_lock = self.threads[tid].lock();
|
|
let mut proc = proc_lock.as_mut().expect("process not exist");
|
|
proc.status = Status::Running(cpu_id);
|
|
(tid, proc.context.take().expect("context not exist"))
|
|
})
|
|
}
|
|
|
|
/// Called by Processor to finish running a process
|
|
/// and give its context back.
|
|
pub(crate) fn stop(&self, tid: Tid, context: Box<Context>) {
|
|
let mut proc_lock = self.threads[tid].lock();
|
|
let mut proc = proc_lock.as_mut().expect("process not exist");
|
|
proc.status = proc.status_after_stop.clone();
|
|
proc.status_after_stop = Status::Ready;
|
|
proc.context = Some(context);
|
|
match proc.status {
|
|
Status::Ready => self.scheduler.push(tid),
|
|
Status::Exited(_) => self.exit_handler(tid, proc),
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
/// Switch the status of a process.
|
|
/// Insert/Remove it to/from scheduler if necessary.
|
|
fn set_status(&self, tid: Tid, status: Status) {
|
|
let mut proc_lock = self.threads[tid].lock();
|
|
let mut proc = proc_lock.as_mut().expect("process not exist");
|
|
trace!("process {} {:?} -> {:?}", tid, proc.status, status);
|
|
match (&proc.status, &status) {
|
|
(Status::Ready, Status::Ready) => return,
|
|
(Status::Ready, _) => panic!("can not remove a process from ready queue"),
|
|
(Status::Exited(_), _) => panic!("can not set status for a exited process"),
|
|
(Status::Sleeping, Status::Exited(_)) => self.timer.lock().stop(Event::Wakeup(tid)),
|
|
(Status::Running(_), Status::Ready) => {} // to stop a thread, use stop() intead
|
|
(_, Status::Ready) => self.scheduler.push(tid),
|
|
_ => {}
|
|
}
|
|
match proc.status {
|
|
Status::Running(_) => proc.status_after_stop = status,
|
|
_ => proc.status = status,
|
|
}
|
|
match proc.status {
|
|
Status::Exited(_) => self.exit_handler(tid, proc),
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
pub fn get_status(&self, tid: Tid) -> Option<Status> {
|
|
self.threads[tid].lock().as_ref().map(|p| p.status.clone())
|
|
}
|
|
|
|
/// Remove an exited proc `tid`.
|
|
/// Its all children will be set parent to 0.
|
|
pub fn remove(&self, tid: Tid) {
|
|
let mut proc_lock = self.threads[tid].lock();
|
|
let proc = proc_lock.as_ref().expect("process not exist");
|
|
match proc.status {
|
|
Status::Exited(_) => {}
|
|
_ => panic!("can not remove non-exited process"),
|
|
}
|
|
// orphan procs
|
|
for child in proc.children.iter() {
|
|
(&self.threads[*child]).lock().as_mut().expect("process not exist").parent = 0;
|
|
}
|
|
// remove self from parent's children list
|
|
self.threads[proc.parent].lock().as_mut().expect("process not exist")
|
|
.children.retain(|&i| i != tid);
|
|
// release the tid
|
|
*proc_lock = None;
|
|
}
|
|
|
|
/// Sleep `tid` for `time` ticks.
|
|
/// `time` == 0 means sleep forever
|
|
pub fn sleep(&self, tid: Tid, time: usize) {
|
|
self.set_status(tid, Status::Sleeping);
|
|
if time != 0 {
|
|
self.timer.lock().start(time, Event::Wakeup(tid));
|
|
}
|
|
}
|
|
|
|
pub fn wakeup(&self, tid: Tid) {
|
|
self.set_status(tid, Status::Ready);
|
|
}
|
|
|
|
pub fn wait(&self, tid: Tid, target: Tid) {
|
|
self.set_status(tid, Status::Waiting(target));
|
|
}
|
|
pub fn wait_child(&self, tid: Tid) {
|
|
self.set_status(tid, Status::Waiting(0));
|
|
}
|
|
|
|
pub fn get_children(&self, tid: Tid) -> Vec<Tid> {
|
|
self.threads[tid].lock().as_ref().expect("process not exist").children.clone()
|
|
}
|
|
pub fn get_parent(&self, tid: Tid) -> Tid {
|
|
self.threads[tid].lock().as_ref().expect("process not exist").parent
|
|
}
|
|
|
|
pub fn exit(&self, tid: Tid, code: ExitCode) {
|
|
// NOTE: if `tid` is running, status change will be deferred.
|
|
self.set_status(tid, Status::Exited(code));
|
|
}
|
|
/// Called when a process exit
|
|
fn exit_handler(&self, tid: Tid, proc: &mut Thread) {
|
|
// wakeup parent if waiting
|
|
let parent = proc.parent;
|
|
match self.get_status(parent).expect("process not exist") {
|
|
Status::Waiting(target) if target == tid || target == 0 => self.wakeup(parent),
|
|
_ => {}
|
|
}
|
|
// drop its context
|
|
proc.context = None;
|
|
}
|
|
}
|
|
|
|
fn new_vec_default<T: Default>(size: usize) -> Vec<T> {
|
|
let mut vec = Vec::new();
|
|
vec.resize_default(size);
|
|
vec
|
|
}
|