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182 lines
5.5 KiB
182 lines
5.5 KiB
use alloc::BTreeMap;
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use memory::{ActivePageTable, InactivePageTable};
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use super::*;
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use core::cell::RefCell;
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use core::fmt::{Debug, Formatter, Error};
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pub struct Processor {
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procs: BTreeMap<Pid, Process>,
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current_pid: Pid,
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}
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impl Processor {
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pub fn new() -> Self {
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Processor {
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procs: BTreeMap::<Pid, Process>::new(),
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current_pid: 0,
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}
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}
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fn alloc_pid(&self) -> Pid {
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let mut next: Pid = 0;
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for &i in self.procs.keys() {
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if i != next {
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return next;
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} else {
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next = i + 1;
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}
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}
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return next;
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}
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pub fn add(&mut self, mut process: Process) -> Pid {
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let pid = self.alloc_pid();
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process.pid = pid;
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self.procs.insert(pid, process);
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pid
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}
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pub fn schedule(&mut self, rsp: &mut usize) {
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let pid = self.find_next();
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self.switch_to(pid, rsp);
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}
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fn find_next(&self) -> Pid {
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*self.procs.keys()
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.find(|&&i| i > self.current_pid
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&& self.get(i).exit_code().is_none())
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.unwrap_or(self.procs.keys().next().unwrap())
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}
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/// Switch process to `pid`, switch page table if necessary.
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/// Store `rsp` and point it to target kernel stack.
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/// The current status will be set to `Ready` if it is `Running` now.
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fn switch_to(&mut self, pid: Pid, rsp: &mut usize) {
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// for debug print
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let pid0 = self.current_pid;
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let rsp0 = *rsp;
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if pid == self.current_pid {
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return;
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}
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self.current_pid = pid;
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let (from, to) = self.get_mut2(pid0, pid);
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// set `from`
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if from.status == Status::Running {
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from.status = Status::Ready;
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}
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from.rsp = *rsp;
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// set `to`
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assert_eq!(to.status, Status::Ready);
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to.status = Status::Running;
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*rsp = to.rsp;
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// switch page table
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if let Some(page_table) = to.page_table.take() {
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let mut active_table = unsafe { ActivePageTable::new() };
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let old_table = active_table.switch(page_table);
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from.page_table = Some(old_table);
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}
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debug!("Processor: switch from {} to {}\n rsp: {:#x} -> {:#x}", pid0, pid, rsp0, rsp);
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}
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fn get(&self, pid: Pid) -> &Process {
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self.procs.get(&pid).unwrap()
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}
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fn get_mut(&mut self, pid: Pid) -> &mut Process {
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self.procs.get_mut(&pid).unwrap()
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}
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fn get_mut2(&mut self, pid1: Pid, pid2: Pid) -> (&mut Process, &mut Process) {
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assert_ne!(pid1, pid2);
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let procs1 = &mut self.procs as *mut BTreeMap<_, _>;
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let procs2 = procs1;
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let p1 = unsafe { &mut *procs1 }.get_mut(&pid1).unwrap();
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let p2 = unsafe { &mut *procs2 }.get_mut(&pid2).unwrap();
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(p1, p2)
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}
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pub fn current(&self) -> &Process {
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self.get(self.current_pid)
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}
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pub fn kill(&mut self, pid: Pid) {
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self.exit(pid, 0x1000); // TODO: error code for killed
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}
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pub fn exit(&mut self, pid: Pid, error_code: ErrorCode) {
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assert_ne!(pid, self.current_pid);
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debug!("Processor: {} exit, code: {}", pid, error_code);
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self.get_mut(pid).status = Status::Exited(error_code);
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if let Some(waiter) = self.find_waiter(pid) {
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{
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let p = self.get_mut(waiter);
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p.status = Status::Ready;
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p.set_return_value(error_code);
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}
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debug!("Processor: remove {}", pid);
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self.procs.remove(&pid);
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}
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}
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/// Let current process wait for another
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pub fn current_wait_for(&mut self, target: WaitTarget) -> WaitResult {
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// Find one target process and it's exit code
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let (pid, exit_code) = match target {
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WaitTarget::AnyChild => {
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let childs = self.procs.values()
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.filter(|&p| p.parent == self.current_pid);
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if childs.clone().next().is_none() {
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return WaitResult::NotExist;
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}
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childs.clone()
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.find(|&p| p.exit_code().is_some())
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.map(|p| (p.pid, p.exit_code()))
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.unwrap_or((0, None))
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}
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WaitTarget::Proc(pid) => (pid, self.get(pid).exit_code()),
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};
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if let Some(exit_code) = exit_code {
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debug!("Processor: remove {}", pid);
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self.procs.remove(&pid);
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WaitResult::Ok(exit_code)
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} else {
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debug!("Processor: {} wait for {}", self.current_pid, pid);
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let current_pid = self.current_pid;
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self.get_mut(current_pid).status = Status::Sleeping(pid);
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WaitResult::Blocked
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}
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}
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fn find_waiter(&self, pid: Pid) -> Option<Pid> {
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self.procs.values().find(|&p| {
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p.status == Status::Sleeping(pid) ||
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(p.status == Status::Sleeping(0) && self.get(pid).parent == p.pid)
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}).map(|ref p| p.pid)
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}
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}
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impl Debug for Processor {
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
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f.debug_map()
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.entries(self.procs.iter().map(|(pid, proc0)| { (pid, &proc0.name) }))
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.finish()
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}
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}
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pub enum WaitTarget {
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AnyChild,
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Proc(Pid),
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}
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pub enum WaitResult {
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/// The target process is still running.
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/// The waiter's status will be set to `Sleeping`.
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Blocked,
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/// The target process is exited with `ErrorCode`.
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Ok(ErrorCode),
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/// The target process is not exist.
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NotExist,
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} |