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//! Framebuffer
use alloc::string::String;
use core::fmt;
use lazy_static::lazy_static;
use log::*;
use spin::Mutex;
use crate::fs::vga::{fb_var_screeninfo, fb_bitfield};
/// Framebuffer information
#[repr(C)]
#[derive(Debug, Clone, Copy)]
pub struct FramebufferInfo {
/// visible width
pub xres: u32,
/// visible height
pub yres: u32,
/// virtual width
pub xres_virtual: u32,
/// virtual height
pub yres_virtual: u32,
/// virtual offset x
pub xoffset: u32,
/// virtual offset y
pub yoffset: u32,
/// bits per pixel
pub depth: u32,
/// bytes per line
pub pitch: u32,
/// bus address, starts from 0xC0000000/0x40000000
/// (see https://github.com/raspberrypi/firmware/wiki/Accessing-mailboxes)
pub bus_addr: u32,
/// screen buffer size
pub screen_size: u32,
}
#[repr(u32)]
#[derive(Debug, Clone, Copy)]
pub enum ColorDepth {
ColorDepth8 = 8,
ColorDepth16 = 16,
ColorDepth24 = 24,
ColorDepth32 = 32,
}
use self::ColorDepth::*;
#[repr(u32)]
#[derive(Debug, Clone, Copy)]
pub enum ColorConfig {
RGB332,
RGB565,
BGRA8888,
VgaPalette,
}
use self::ColorConfig::*;
pub type FramebufferResult = Result<(FramebufferInfo, ColorConfig, usize), String>;
#[repr(C)]
union ColorBuffer {
base_addr: usize,
buf8: &'static mut [u8],
buf16: &'static mut [u16],
buf32: &'static mut [u32],
}
impl ColorBuffer {
fn new(color_depth: ColorDepth, base_addr: usize, size: usize) -> ColorBuffer {
unsafe {
match color_depth {
ColorDepth8 => ColorBuffer {
buf8: core::slice::from_raw_parts_mut(base_addr as *mut u8, size),
},
ColorDepth16 => ColorBuffer {
buf16: core::slice::from_raw_parts_mut(base_addr as *mut u16, size / 2),
},
ColorDepth24 => ColorBuffer {
buf8: core::slice::from_raw_parts_mut(base_addr as *mut u8, size),
},
ColorDepth32 => ColorBuffer {
buf32: core::slice::from_raw_parts_mut(base_addr as *mut u32, size / 4),
},
}
}
}
#[inline]
fn read8(&self, index: u32) -> u8 {
unsafe { self.buf8[index as usize] }
}
#[inline]
fn read16(&self, index: u32) -> u16 {
unsafe { self.buf16[index as usize] }
}
#[inline]
fn read32(&self, index: u32) -> u32 {
unsafe { self.buf32[index as usize] }
}
#[inline]
fn write8(&mut self, index: u32, pixel: u8) {
unsafe { self.buf8[index as usize] = pixel }
}
#[inline]
fn write16(&mut self, index: u32, pixel: u16) {
unsafe { self.buf16[index as usize] = pixel }
}
#[inline]
fn write24(&mut self, index: u32, pixel: u32) {
let index = index * 3;
unsafe { self.buf8[2 + index as usize] = (pixel >> 16) as u8 }
unsafe { self.buf8[1 + index as usize] = (pixel >> 8) as u8 }
unsafe { self.buf8[index as usize] = pixel as u8 }
}
#[inline]
fn write32(&mut self, index: u32, pixel: u32) {
unsafe { self.buf32[index as usize] = pixel }
}
}
/// Frambuffer structure
pub struct Framebuffer {
pub fb_info: FramebufferInfo,
pub color_depth: ColorDepth,
pub color_config: ColorConfig,
buf: ColorBuffer,
}
impl fmt::Debug for Framebuffer {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let mut f = f.debug_struct("Framebuffer");
f.field("fb_info", &self.fb_info);
f.field("color_depth", &self.color_depth);
f.field("color_config", &self.color_config);
f.field("base_addr", unsafe { &self.buf.base_addr });
f.finish()
}
}
impl Framebuffer {
fn new(width: u32, height: u32, depth: u32) -> Result<Framebuffer, String> {
let probed_info = super::probe_fb_info(width, height, depth);
match probed_info {
Ok((info, config, addr)) => {
let color_depth = match info.depth {
8 => ColorDepth8,
16 => ColorDepth16,
32 => ColorDepth32,
24 => ColorDepth24,
_ => Err(format!("unsupported color depth {}", info.depth))?,
};
Ok(Framebuffer {
buf: ColorBuffer::new(color_depth, addr, info.screen_size as usize),
color_config: config,
color_depth,
fb_info: info,
})
}
Err(e) => Err(e)?,
}
}
#[inline]
pub fn base_addr(&self) -> usize {
unsafe { self.buf.base_addr }
}
#[inline]
pub fn bus_addr(&self) -> usize {
self.fb_info.bus_addr as usize
}
/// Read pixel at `(x, y)`.
#[inline]
pub fn read(&self, x: u32, y: u32) -> u32 {
match self.color_depth {
ColorDepth8 => self.buf.read8(y * self.fb_info.xres + x) as u32,
ColorDepth16 => self.buf.read16(y * self.fb_info.xres + x) as u32,
ColorDepth24 => self.buf.read16(y * self.fb_info.xres + x) as u32, // TODO
ColorDepth32 => self.buf.read32(y * self.fb_info.xres + x),
}
}
/// Write pixel at `(x, y)`.
#[inline]
pub fn write(&mut self, x: u32, y: u32, pixel: u32) {
match self.color_depth {
ColorDepth8 => self.buf.write8(y * self.fb_info.xres + x, pixel as u8),
ColorDepth16 => self.buf.write16(y * self.fb_info.xres + x, pixel as u16),
ColorDepth24 => self.buf.write24(y * self.fb_info.xres + x, pixel),
ColorDepth32 => self.buf.write32(y * self.fb_info.xres + x, pixel),
}
}
/// Copy buffer `[src_off .. src_off + size]` to `[dst_off .. dst_off + size]`.
/// `dst_off`, `src_off` and `size` must be aligned with `usize`.
pub fn copy(&mut self, dst_off: usize, src_off: usize, size: usize) {
const USIZE: usize = core::mem::size_of::<usize>();
let mut dst = self.base_addr() + dst_off;
let mut src = self.base_addr() + src_off;
let src_end = src + size;
while src < src_end {
unsafe { *(dst as *mut usize) = *(src as *mut usize) }
dst += USIZE;
src += USIZE;
}
}
/// Fill buffer `[offset .. offset + size]` with `pixel`.
/// `offset` and `size` must be aligned with `usize`.
pub fn fill(&mut self, offset: usize, size: usize, pixel: u32) {
const USIZE: usize = core::mem::size_of::<usize>();
let mut value: usize = 0;
let repeat = USIZE * 8 / self.fb_info.depth as usize;
let mask = ((1u64 << self.fb_info.depth) - 1) as usize;
for _i in 0..repeat {
value <<= self.fb_info.depth;
value += pixel as usize & mask;
}
let mut start = self.base_addr() + offset;
let end = start + size;
while start < end {
unsafe { *(start as *mut usize) = value }
start += USIZE;
}
}
/// Fill the entire buffer with `0`.
pub fn clear(&mut self) {
self.fill(0, self.fb_info.screen_size as usize, 0);
}
pub fn fill_var_screeninfo(&self, var_info : &mut fb_var_screeninfo) {
var_info.xres = self.fb_info.xres;
var_info.yres = self.fb_info.yres;
var_info.xres_virtual = self.fb_info.xres_virtual;
var_info.yres_virtual = self.fb_info.yres_virtual;
var_info.xoffset = self.fb_info.xoffset;
var_info.yoffset = self.fb_info.yoffset;
var_info.bits_per_pixel = self.fb_info.depth;
}
}
lazy_static! {
pub static ref FRAME_BUFFER: Mutex<Option<Framebuffer>> = Mutex::new(None);
}
/// Initialize framebuffer
pub fn init() {
match Framebuffer::new(0, 0, 0) {
Ok(fb) => {
info!("framebuffer: init end\n{:#x?}", fb);
*FRAME_BUFFER.lock() = Some(fb);
}
Err(err) => warn!("framebuffer init failed: {}", err),
}
}