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"""
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SafariChess_Classes.py
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Classes for button and keyboard events
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"""
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import pygame as pg
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class Button:
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def __init__(self, image, position, callback=None):
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self.image = image
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self.rect = image.get_rect(topleft=position)
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self.callback = callback
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def on_click(self, event):
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if event.button == 1:
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if self.rect.collidepoint(event.pos):
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self.callback(self)
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#下拉框
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class DropDown():
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def __init__(self, color_menu, color_option, x, y, w, h, font, main, options):
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self.color_menu = color_menu
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self.color_option = color_option
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self.rect = pg.Rect(x, y, w, h)
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self.font = font
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self.main = main
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self.options = options
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self.draw_menu = False
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self.menu_active = False
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self.active_option = -1
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def draw(self, surf):
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pg.draw.rect(surf, self.color_menu[self.menu_active], self.rect, 0)
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msg = self.font.render(self.main, 1, (0, 0, 0))
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surf.blit(msg, msg.get_rect(center = self.rect.center))
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if self.draw_menu:
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for i, text in enumerate(self.options):
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rect = self.rect.copy()
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rect.y += (i+1) * self.rect.height
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pg.draw.rect(surf, self.color_option[1 if i == self.active_option else 0], rect, 0)
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msg = self.font.render(text, 1, (0, 0, 0))
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surf.blit(msg, msg.get_rect(center = rect.center))
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def update(self, event_list):
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mpos = pg.mouse.get_pos()
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self.menu_active = self.rect.collidepoint(mpos)
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self.active_option = -1
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for i in range(len(self.options)):
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rect = self.rect.copy()
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rect.y += (i+1) * self.rect.height
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if rect.collidepoint(mpos):
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self.active_option = i
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break
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if not self.menu_active and self.active_option == -1:
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self.draw_menu = False
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for event in event_list:
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if event.type == pg.MOUSEBUTTONDOWN and event.button == 1:
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if self.menu_active:
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self.draw_menu = not self.draw_menu
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elif self.draw_menu and self.active_option >= 0:
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self.draw_menu = False
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return self.active_option
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return -1
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