#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void game() { char ret = 0; char board[ROW][COL]={'0'}; initboard(board,ROW,COL); printboard(board,ROW,COL); while(1) { playermove(board,ROW,COL); printboard(board,ROW,COL); ret = checkwin(board,ROW,COL); if(ret == 'X') { printf("恭喜你赢了!\n"); break; } else if (ret == 'Q') { printf ("平局\n"); break; } computermove(board,ROW,COL); printboard(board,ROW,COL); ret = checkwin(board,ROW,COL); if (ret == '0') { printf ("电脑赢!\n"); break; } } } void game2() { char ret = 0; char board[ROW][COL]={'0'}; initboard(board,ROW,COL); printboard(board,ROW,COL); while(1) { computermove(board,ROW,COL); printboard(board,ROW,COL); ret = checkwin(board,ROW,COL); if (ret == '0') { printf ("电脑赢!\n"); break; } else if (ret == 'Q') { printf ("平局\n"); break; } playermove(board,ROW,COL); printboard(board,ROW,COL); ret = checkwin(board,ROW,COL); if(ret == 'X') { printf("恭喜你赢了!\n"); break; } } } void menu2() { printf (" *****************************************\n"); printf (" ** 1.玩家先走 2.电脑先走 **\n"); printf (" *****************************************\n"); } void menu() { printf ("--------------------欢迎来到三子棋游戏--------------------\n"); printf (" *****************************************\n"); printf (" ** 1.play 0.exit **\n"); printf (" *****************************************\n"); } void main2() { int input = 0; printf ("请输入你的选择:"); scanf ("%d",&input); switch (input) { case 1: game(); break; case 2: game2(); break; default: printf ("输入错误,请重新选择!\n"); } } int main () { int input = 0; srand ((unsigned int)(time (NULL))); do { menu(); printf ("请输入你的选择:"); scanf ("%d",&input); switch (input) { case 1: menu2(); main2(); break; case 0: break; default: printf ("输入错误,请重新选择!\n"); } }while(input); system("pause\n"); return 0; }