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Readme.txt
Thank you for your purchase!
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Please read the following instructions on how to add bloom and other effects:
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For the correct work as in demo scene, you need to enable "HDR" on main camera and add correct bloom.
PostProcessing Stack v1
^^^^^^^^^^^^^^^^^^^^^^^
The link on free unity physically is below;
https://www.assetstore.unity3d.com/en/#!/content/83912
Use the following settings below;
Threshold 2
Radius 7
Intensity 1
High quality true
Anti flicker true
In the forward mode, HDR does not work with antialiasing. Therefore, you need to disable antialiasing (edit->project settings->quality) or use deferred rendering mode.
Add post processing behaviour(script) into your camera and choose PostProcessingProfile.asset in the PostProcessing folder.
PostProcessing Stack v2
^^^^^^^^^^^^^^^^^^^^^^^
Install by Package Manager.
Add PostProcessing Layer and PostProcessing Volume, and use Use PP2 Profile.asset from the MaterializeFx/PostProcessing folder.
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Credits
Model authors:
Terrarium Bot
Link: https://sketchfab.com/3d-models/terrarium-bot-2040185592db48b29b50d2d6e465bd7c
Rusty mecha
Link: https://sketchfab.com/3d-models/rusty-mecha-54208706f75f47388dbf94daa49f9a4d
Hand Painted War Axe
Link: https://sketchfab.com/3d-models/hand-painted-war-axe-d265fe8e46214a808a291278b11e1707
Blood and Fire
Link: https://sketchfab.com/models/e590e148d35e4e589c6aca7d5e87ab9e
Character & animation:
Link: mixamo.com
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Contacts:
pelengami@gmail.com
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Sincerely,
Max