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/* ----------------------------------------------------------------------------
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* Copyright (c) Huawei Technologies Co., Ltd. 2020-2020. All rights reserved.
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* Description: Low-power Framework.
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* Author: Huawei LiteOS Team
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* Create: 2020-09-19
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* 3. Neither the name of the copyright holder nor the names of its contributors may be used
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* to endorse or promote products derived from this software without specific prior written
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* permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* --------------------------------------------------------------------------- */
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#ifndef _LOS_LOWPOWER_IMPL_H
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#define _LOS_LOWPOWER_IMPL_H
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#include "los_lowpower.h"
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#ifdef __cplusplus
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#if __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#endif /* __cplusplus */
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/**
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* @ingroup los_lowpower
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*
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* Power manager run options
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*/
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typedef struct {
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VOID (*changeFreq)(UINT8 freq); /**< Tune system frequency */
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VOID (*enterLightSleep)(VOID); /**< Enter light sleep */
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VOID (*enterDeepSleep)(VOID); /**< Enter deep sleep */
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VOID (*setWakeUpTimer)(UINT32 timeout); /**< Set wakeup timer */
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UINT32 (*withdrawWakeUpTimer)(VOID); /**< Withdraw wakeup timer */
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UINT32 (*getSleepTime)(VOID); /**< Get sleep time */
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UINT32 (*selectSleepMode)(UINT32); /**< Select sleep mode, developers can set their own mode selecetion
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strategy */
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UINT32 (*preConfig)(VOID); /**< Preconfig, provided for special needs before entering sleep */
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VOID (*postConfig)(VOID); /**< Postconfig, provided for special needs after wakeup */
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VOID (*contextSave)(VOID); /**< Context save */
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VOID (*contextRestore)(VOID); /**< Context restore */
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UINT32 (*getDeepSleepVoteCount)(VOID); /**< Get deep sleep vote count */
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UINT32 (*getSleepMode)(VOID); /**< Get sleep mode */
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VOID (*setSleepMode)(UINT32 mode); /**< Set sleep mode */
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} PowerMgrRunOps;
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/*<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD><CBB5><EFBFBD>ýṹ<C3BD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>º<EFBFBD><C2BA><EFBFBD>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1>
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changeFreq<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳƵ<EFBFBD>ʡ<EFBFBD>
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enterLightSleep<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD>ߣ<EFBFBD>light sleep<65><70>ģʽ<C4A3><CABD>
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enterDeepSleep<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD>ߣ<EFBFBD>deep sleep<65><70>ģʽ<C4A3><CABD>
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setWakeUpTimer<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><EFBFBD>Ѷ<EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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withdrawWakeUpTimer<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѷ<EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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getSleepTime<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ˯<EFBFBD><EFBFBD>ʱ<EFBFBD>䡣
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selectSleepMode<EFBFBD><EFBFBD>ѡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ģʽ<EFBFBD>IJ<EFBFBD><EFBFBD>Ժ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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preConfig<EFBFBD><EFBFBD><EFBFBD>ṩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ڽ<EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ǰ<EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD>á<EFBFBD>
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postConfig<EFBFBD><EFBFBD><EFBFBD>ṩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ڻ<EFBFBD><EFBFBD>Ѻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>еĺ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>á<EFBFBD>
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contextSave<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ<EFBFBD>
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contextRestore<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ<EFBFBD>
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getDeepSleepVoteCount<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ͶƱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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getSleepMode<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǰ˯<EFBFBD><EFBFBD>ģʽ<EFBFBD><EFBFBD>
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setSleepMode<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ģʽ<EFBFBD><EFBFBD>*/
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/**
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* @ingroup los_lowpower
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*
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* Power manager config, corresponding to mode selection strategies.
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*/
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typedef struct {
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UINT32 minLightSleepTicks; /**< Min light sleep ticks */
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UINT32 minDeepSleepTicks; /**< Min deep sleep ticks */
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UINT32 maxDeepSleepTicks; /**< Max deep sleep ticks */
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} PowerMgrConfig;
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/*minLightSleepTicks<6B><73><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD>˯<EFBFBD>ߣ<EFBFBD>light sleep<65><70>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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minDeepSleepTicks<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD>ߣ<EFBFBD>deep sleep<65><70>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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maxDeepSleepTicks<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD>ߣ<EFBFBD>deep sleep<65><70>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD>Щ<EFBFBD><EFBFBD>Ա<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ù<EFBFBD><EFBFBD>Ĺ<EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Կ<EFBFBD><EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD>벻ͬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ģʽ<EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĺ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĺ<EFBFBD>ʹ<EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>*/
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/**
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* @ingroup los_lowpower
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*
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* Power manager deep sleep options
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*/
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typedef struct {
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BOOL (*couldDeepSleep)(VOID); /**< Check whether could enter deep sleep */
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VOID (*systemWakeup)(VOID); /**< System wakup */
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BOOL (*suspendPreConfig)(VOID); /**< Suspend preconfig, provided for special needs before entering deep sleep */
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VOID (*suspendDevice)(VOID); /**< Supend device before entering deep sleep */
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VOID (*rollback)(VOID); /**< Rollback if failed */
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VOID (*resumeDevice)(VOID); /**< Resume device after wakeup from deep sleep */
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VOID (*resumePostConfig)(VOID); /**< Resume postconfig, provided for special needs after wakeup from deep sleep */
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VOID (*resumeCallBack)(VOID); /**< Resume callback */
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VOID (*otherCoreResume)(VOID); /**< Other core Resume for multi-core scenes */
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VOID (*resumeFromReset)(VOID); /**< Resume from image */
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} PowerMgrDeepSleepOps;
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/*couldDeepSleep<65><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<CFB5>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><CBAF>״̬<D7B4><CCAC>
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systemWakeup<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD>
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suspendPreConfig<EFBFBD><EFBFBD><EFBFBD>ṩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ڽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ǰ<EFBFBD><EFBFBD><EFBFBD>е<EFBFBD><EFBFBD><EFBFBD>ͣԤ<EFBFBD><EFBFBD><EFBFBD>á<EFBFBD>
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suspendDevice<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ǰ<EFBFBD><EFBFBD>ͣ<EFBFBD>豸<EFBFBD><EFBFBD>
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rollback<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>ʧ<EFBFBD>ܣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ع<EFBFBD><EFBFBD><EFBFBD>
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resumeDevice<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>״̬<EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD>豸<EFBFBD><EFBFBD>
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resumePostConfig<EFBFBD><EFBFBD><EFBFBD>ṩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ڴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><EFBFBD>״̬<EFBFBD>лָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>еĻָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>á<EFBFBD>
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resumeCallBack<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD>ص<EFBFBD><EFBFBD><EFBFBD>
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otherCoreResume<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><EFBFBD><EFBFBD><EFBFBD>£<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵĻָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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resumeFromReset<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӳ<EFBFBD><EFBFBD><EFBFBD>лָ<EFBFBD><EFBFBD><EFBFBD>*/
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/**
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* @ingroup los_lowpower
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*
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* Power manager parameter
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*/
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typedef struct {
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PowerMgrRunOps runOps; /**< power manager framework running operations */
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PowerMgrDeepSleepOps deepSleepOps; /**< power manager deep sleep operations */
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PowerMgrConfig config; /**< power manager config */
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} PowerMgrParameter;
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/*runOps<70><73><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ PowerMgrRunOps <20>Ľṹ<C4BD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD>״̬<D7B4>µĹ<C2B5><C4B9>Ĺ<EFBFBD><C4B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
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deepSleepOps<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ PowerMgrDeepSleepOps <20>Ľṹ<C4BD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><CBAF>״̬<D7B4>µĹ<C2B5><C4B9>Ĺ<EFBFBD><C4B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
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config<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ PowerMgrConfig <20>Ľṹ<C4BD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ù<EFBFBD><C3B9>Ĺ<EFBFBD><C4B9><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD><D8B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD>벻ͬ<EBB2BB><CDAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><CBAF>ģʽ<C4A3><CABD>
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ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Щ<EFBFBD>ṹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD> PowerMgrParameter <20>ṹ<EFBFBD><E1B9B9><EFBFBD>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD>ֶ<EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD>״̬<D7B4><CCAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˯<EFBFBD><CBAF>״̬<D7B4>µĹ<C2B5><C4B9>Ĺ<EFBFBD><C4B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͳһ<CDB3><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>á<EFBFBD>*/
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/**
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* @ingroup los_lowpower
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* @brief Init the power manager framework.
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*
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* @par Description:
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* This API is used to init the power manager framework.
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*
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* @attention None.
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*
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* @param para [IN] The power manager parameter.
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*
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* @retval None.
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* @par Dependency:
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* <ul><li>los_lopower_impl.h: the header file that contains the API declaration.</li></ul>
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* @see None.
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* @since Huawei LiteOS V200R005C10
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*/
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extern VOID LOS_PowerMgrInit(const PowerMgrParameter *para);
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#ifdef __cplusplus
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#if __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* __cplusplus */
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#endif // _LOS_LOWPOWER_IMPL_H
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