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zabbix/ui/js/class.notification.js

142 lines
4.2 KiB

1 year ago
/*
** Zabbix
** Copyright (C) 2001-2023 Zabbix SIA
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**/
/**
* In case if user has set incredibly long notification timeout - he would end up never seeing them, because JS would
* execute scheduled timeout immediately. So limit the upper bound.
*/
ZBX_Notification.max_timeout = Math.pow(2, 30);
/**
* Represents notification object.
*
* @param {object} raw A server or LS format of this notification.
*/
function ZBX_Notification(raw) {
/*
* These are pseudo that properties will cycle back into store, to be reused when rendering next time.
* If `received_at` property has not been set it is first render. This property might be updated to a new client
* time when it's raw state changes from unresolved into resolved.
*/
this._raw = {
snoozed: false,
received_at: raw.received_at || (+new Date / 1000)
};
this.updateRaw(raw);
this.node = this.makeNode();
}
/**
* @return {string}
*/
ZBX_Notification.prototype.getId = function() {
return this._raw.eventid;
};
/**
* @return {object}
*/
ZBX_Notification.prototype.getRaw = function() {
return this._raw;
};
/**
* Merge another raw object into current. If resolution state changes into resolved during this merge, then
* raw object is assumed to be just received.
*
* @param {object} raw An object in format that is used in store. All keys are optional.
*
* @return {ZBX_Notification}
*/
ZBX_Notification.prototype.updateRaw = function(raw) {
if (!this._raw.resolved && raw.resolved) {
this._raw.received_at = (+new Date / 1000);
}
for (var field_name in raw) {
this._raw[field_name] = raw[field_name];
}
return this;
};
/**
* Notification body is not updated if server changed it's name, this is to be less confusing.
*
* @param {object} severity_styles Object of class names keyed by severity id.
*/
ZBX_Notification.prototype.render = function(severity_styles) {
var title_prefix = this._raw.resolved ? locale.S_RESOLVED : locale.S_PROBLEM_ON;
this.node.title_node.innerHTML = title_prefix + ' ' + this._raw.title;
this.node.indicator.className = 'notif-indic ' + severity_styles[this._raw.resolved ? -1 : this._raw.severity];
this.node.snooze_icon.style.opacity = this._raw.snoozed ? 1 : 0;
};
/**
* @return {float} Zero or more milliseconds.
*/
ZBX_Notification.prototype.calcDisplayTimeout = function(user_settings) {
var time_local = (+new Date / 1000),
timeout = this._raw.resolved ? user_settings.msg_recovery_timeout : user_settings.msg_timeout,
ttl = (this._raw.received_at - time_local) + timeout;
return ttl < 0 ? 0 : ttl * 1000;
};
/**
* @return {HTMLElement} Detached DOM node.
*/
ZBX_Notification.prototype.makeNode = function() {
var node = document.createElement('li'),
indicator = document.createElement('div'),
title_node = document.createElement('h4');
node.appendChild(indicator);
node.appendChild(title_node);
this._raw.body.forEach(function(line) {
var p = document.createElement('p');
p.innerHTML = line;
node.appendChild(p);
});
node.indicator = indicator;
node.title_node = title_node;
node.snooze_icon = document.createElement('div');
node.snooze_icon.classList.add('notif-indic-snooze', ZBX_ICON_BELL_OFF);
node.snooze_icon.style.opacity = 0;
node.indicator.appendChild(node.snooze_icon);
return node;
};
/**
* Explicitly check if node is connected. Also, in case of IE11 there is no 'isConnected' getter.
*
* @return {bool}
*/
ZBX_Notification.prototype.isNodeConnected = function() {
return !!(this.node.isConnected || this.node.parentNode);
};