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24 lines
389 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PinGM
{
public static int target=0;
private static PinGM _instance;
public static PinGM Instance
{
get
{
if (null == _instance)
{
_instance = new PinGM();
}
return _instance;
}
}
}