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28 lines
454 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class jump : MonoBehaviour
{
public int time = 10; // 次数
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (time <= 0)
{
Destroy(gameObject);
}
}
public void add()
{
time = time + 2;
}
}