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"use strict";
function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireWildcard(require("react"));
var _reactDnd = require("react-dnd");
function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }
function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _iterableToArrayLimit(arr, i) { if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; }
function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }
var ItemTypes = {
CARD: 'card'
};
var Card = function Card(_ref) {
var id = _ref.id,
_end = _ref.end,
move = _ref.move,
children = _ref.children,
index = _ref.index;
var ref = (0, _react.useRef)(null);
var _useDrop = (0, _reactDnd.useDrop)({
accept: ItemTypes.CARD,
hover: function hover(item, monitor) {
if (!ref.current) {
return;
}
var dragIndex = item.index;
var hoverIndex = index; // Don't replace items with themselves
if (dragIndex === hoverIndex) {
return;
} // Determine rectangle on screen
var hoverBoundingRect = ref.current.getBoundingClientRect(); // Get vertical middle
var hoverMiddleY = (hoverBoundingRect.bottom - hoverBoundingRect.top) / 2; // Determine mouse position
var clientOffset = monitor.getClientOffset(); // Get pixels to the top
var hoverClientY = clientOffset.y - hoverBoundingRect.top; // Only perform the move when the mouse has crossed half of the items height
// When dragging downwards, only move when the cursor is below 50%
// When dragging upwards, only move when the cursor is above 50%
// Dragging downwards
if (dragIndex < hoverIndex && hoverClientY < hoverMiddleY) {
return;
} // Dragging upwards
if (dragIndex > hoverIndex && hoverClientY > hoverMiddleY) {
return;
} // Time to actually perform the action
if (move) {
move(dragIndex, hoverIndex);
} // Note: we're mutating the monitor item here!
// Generally it's better to avoid mutations,
// but it's good here for the sake of performance
// to avoid expensive index searches.
// eslint-disable-next-line no-param-reassign
item.index = hoverIndex;
}
}),
_useDrop2 = _slicedToArray(_useDrop, 2),
drop = _useDrop2[1];
var _useDrag = (0, _reactDnd.useDrag)({
item: {
type: ItemTypes.CARD,
id: id,
index: index
},
collect: function collect(monitor) {
return {
isDragging: monitor.isDragging()
};
},
end: function end(item) {
if (!item) {
return;
}
_end(item.id, item.index);
}
}),
_useDrag2 = _slicedToArray(_useDrag, 2),
isDragging = _useDrag2[0].isDragging,
drag = _useDrag2[1];
var opacity = isDragging ? 0.4 : 1;
drag(drop(ref));
return /*#__PURE__*/_react.default.createElement("div", {
ref: ref,
style: {
opacity: opacity
}
}, children);
};
var _default = Card;
exports.default = _default;