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12 lines
338 B
12 lines
338 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class AISkill : ScriptableObject
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{
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public int manaCost;
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public int movementCost;
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public abstract void ApplySkill(Character self, Character goal);
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public abstract bool CheckRequest(int mana, int movement, Character goal);
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}
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