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29 lines
706 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Greatsword : Weapon
{
protected override void Revise()
{
description = "一把特大剑,十分重,很难挥舞,但是若能够驾驭这把武器,能够轻易将敌人击垮";
weaponName = "大剑";
manaCovery = 4;
}
public override void LevelUp(Character character)
{
character.money -= CheckLevelUpCost();
if(level < 10)
{
level += 1;
strAddition += 1.6f;
dexAddtion += 0.1f;
basicDamage += 5;
}
}
public override int CheckLevelUpCost()
{
return 5;
}
}