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29 lines
706 B
29 lines
706 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Greatsword : Weapon
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{
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protected override void Revise()
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{
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description = "一把特大剑,十分重,很难挥舞,但是若能够驾驭这把武器,能够轻易将敌人击垮";
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weaponName = "大剑";
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manaCovery = 4;
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}
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public override void LevelUp(Character character)
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{
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character.money -= CheckLevelUpCost();
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if(level < 10)
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{
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level += 1;
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strAddition += 1.6f;
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dexAddtion += 0.1f;
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basicDamage += 5;
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}
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}
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public override int CheckLevelUpCost()
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{
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return 5;
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}
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}
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