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24 lines
551 B
24 lines
551 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Map : MonoBehaviour
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{
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public static Map instance;
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public bool openingState;
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public int[] nextMissions;
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public Character mainCharacter;
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private void Awake()
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{
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if(instance ==null)
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instance = this;
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else if(instance != this)
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Destroy(gameObject);
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}
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public void LoadScene(int index)
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{
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SceneManager.LoadScene(nextMissions[index]);
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}
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}
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