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112 lines
2.2 KiB
112 lines
2.2 KiB
1 year ago
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#include<stdio.h>
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#include<stdlib.h>
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#include<time.h>
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int a[10][10]={{0,0,0,0,0,0,0,0,0,0},
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{0,5, 3, 0, 0, 7, 0, 0, 0, 0},
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{0,6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0,0, 9, 8, 0, 0, 0, 0, 6, 0},
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{0,8, 0, 0, 0, 6, 0, 0, 0, 3},
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{0,4, 0, 0, 8, 0, 3, 0, 0, 1},
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{0,7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0,0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0,0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0,0, 0, 0, 0, 8, 0, 0, 7, 9}};;
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int e,f,g;
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void format(int s[][10])
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{
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printf("-------------------------\n");
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for(int i=1;i<10;i++)
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{
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printf("| ");
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for(int j=1;j<10;j++)
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{
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printf("%d ",s[i][j]);
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if(j%3==0) printf("| ");
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}
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printf("\n");
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if(i%3==0) printf("-------------------------\n");
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}
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}
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bool ok(int x,int y,int s[][10])
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{
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int b=s[x][y];
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int a1=x,a2=y;
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for(int j=1;j<=9;j++)
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{
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if(j==y) continue;
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if(s[x][j]==b)
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{
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e=0;f=x;g=b;
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return false;
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}
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}
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for(int i=1;i<=9;i++)
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{
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if(i==x) continue;
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if(s[i][y]==b)
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{
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e=1;f=y;g=b;
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return false;
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}
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}
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x=(x-1)/3*3;
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y=(y-1)/3*3;
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int block;
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if(x+1==1)
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{
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if(y+1==1) block=1;
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else if(y+1==4) block=2;
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else if(y+1==7) block=3;
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}
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else if(x+1==4)
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{
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if(y+1==1) block=4;
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else if(y+1==4) block=5;
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else if(y+1==7) block=6;
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}
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else if(x+1==7)
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{
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if(y+1==1) block=7;
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else if(y+1==4) block=8;
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else if(y+1==7) block=9;
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}
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for(int i=x+1;i<x+4;i++)
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{
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for(int j=y+1;j<y+4;j++)
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{
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if(a1==i&&a2==j) continue;
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if(s[i][j]==b)
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{
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e=2;f=block;g=b;
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return false;
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}
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}
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}
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return true;
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}
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int main()
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{
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int d=1;
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srand(time(NULL));
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printf("The original Sudoku matrix:\n");
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format(a);
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for(int i=1;i<=9;i++)
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for(int j=1;j<=9;j++)
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{
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if(a[i][j])
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{
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if(!ok(i,j,a))
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{
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printf("False:Invalid initial Sudoku matrix!\n");
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if(e==1) printf("The number %d in the col %d has been used!",g,f);
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else if(e==0) printf("The number %d in the row %d has been used!",g,f);
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else if(e==2) printf("The number %d in the block %d has been used!",g,f);
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return 0;
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}
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}
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}
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printf("True:Valid initial Sudoku matrix!\n");
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return 0;
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}
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