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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using XWFramework.Tools;
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public class Tip : MonoBehaviour
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{
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string content;
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Text text;
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private void Awake()
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{
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text = GetComponentInChildren<Text>();
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}
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public void Show()
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{
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StartCoroutine(new DialoguePlayer().IETextPlayer(content, (value) => { text.text = value; }));
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}
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public void ChangeText(string text)
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{
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content = text;
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}
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}
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