From 68c6170429be85a3e7fdb1120b7c14bb9d4dd9d3 Mon Sep 17 00:00:00 2001 From: 2021744738 <2021744738@qq.com> Date: Tue, 13 Jun 2023 09:19:44 +0800 Subject: [PATCH] =?UTF-8?q?=E7=BB=93=E6=9D=9F=E6=8F=90=E7=A4=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Mesh/NPC.controller | 51 ---------------------- Assets/Resources/operate.prefab | 14 ------ Assets/Scenes/Level1.unity | 40 ----------------- Assets/Scenes/Level2.unity | 31 ------------- Assets/Scripts/Level1.meta | 4 -- Assets/Scripts/Level1/Canvas.cs | 3 -- Assets/Scripts/Level2.meta | 4 -- Assets/Scripts/Level2/AniEnd.cs | 3 -- Assets/Tools.meta | 4 -- Assets/Tools/GameManager.cs | 5 --- Packages/manifest.json | 3 -- Packages/packages-lock.json | 3 -- ProjectSettings/EditorBuildSettings.asset | Bin 4108 -> 441 bytes 13 files changed, 165 deletions(-) diff --git a/Assets/Mesh/NPC.controller b/Assets/Mesh/NPC.controller index 83472ea..360931a 100644 --- a/Assets/Mesh/NPC.controller +++ b/Assets/Mesh/NPC.controller @@ -2,11 +2,7 @@ %TAG !u! tag:unity3d.com,2011: --- !u!1102 &-9068569697077069658 AnimatorState: -<<<<<<< HEAD - serializedVersion: 5 -======= serializedVersion: 6 ->>>>>>> 6dadace (游戏结束提示优化) m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -25,12 +21,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 -<<<<<<< HEAD - m_Motion: {fileID: 1827226128182048838, guid: faad58a3df0562d44967a48bf3ae62dc, - type: 3} -======= m_Motion: {fileID: 1827226128182048838, guid: faad58a3df0562d44967a48bf3ae62dc, type: 3} ->>>>>>> 6dadace (游戏结束提示优化) m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -38,11 +29,7 @@ AnimatorState: m_TimeParameter: --- !u!1107 &-7155772280476875541 AnimatorStateMachine: -<<<<<<< HEAD - serializedVersion: 5 -======= serializedVersion: 6 ->>>>>>> 6dadace (游戏结束提示优化) m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -57,11 +44,7 @@ AnimatorStateMachine: m_Position: {x: 110, y: 90, z: 0} - serializedVersion: 1 m_State: {fileID: -6531731146847969896} -<<<<<<< HEAD - m_Position: {x: 110, y: -120, z: 0} -======= m_Position: {x: 440, y: 10, z: 0} ->>>>>>> 6dadace (游戏结束提示优化) - serializedVersion: 1 m_State: {fileID: 7802149682489576577} m_Position: {x: -39.964172, y: 316.8243, z: 0} @@ -70,22 +53,14 @@ AnimatorStateMachine: m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] -<<<<<<< HEAD - m_AnyStatePosition: {x: -110, y: 30, z: 0} -======= m_AnyStatePosition: {x: 50, y: 20, z: 0} ->>>>>>> 6dadace (游戏结束提示优化) m_EntryPosition: {x: -110, y: 100, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 6136116136866434829} --- !u!1102 &-6531731146847969896 AnimatorState: -<<<<<<< HEAD - serializedVersion: 5 -======= serializedVersion: 6 ->>>>>>> 6dadace (游戏结束提示优化) m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -103,12 +78,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 -<<<<<<< HEAD - m_Motion: {fileID: 7637981878267065282, guid: faad58a3df0562d44967a48bf3ae62dc, - type: 3} -======= m_Motion: {fileID: 7637981878267065282, guid: faad58a3df0562d44967a48bf3ae62dc, type: 3} ->>>>>>> 6dadace (游戏结束提示优化) m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -153,21 +123,13 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 -<<<<<<< HEAD - m_Controller: {fileID: 9100000} -======= m_Controller: {fileID: 0} ->>>>>>> 6dadace (游戏结束提示优化) - m_Name: Squat m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 -<<<<<<< HEAD - m_Controller: {fileID: 9100000} -======= m_Controller: {fileID: 0} ->>>>>>> 6dadace (游戏结束提示优化) m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -183,11 +145,7 @@ AnimatorController: m_Controller: {fileID: 9100000} --- !u!1102 &6136116136866434829 AnimatorState: -<<<<<<< HEAD - serializedVersion: 5 -======= serializedVersion: 6 ->>>>>>> 6dadace (游戏结束提示优化) m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -240,11 +198,7 @@ AnimatorStateTransition: m_CanTransitionToSelf: 1 --- !u!1102 &7802149682489576577 AnimatorState: -<<<<<<< HEAD - serializedVersion: 5 -======= serializedVersion: 6 ->>>>>>> 6dadace (游戏结束提示优化) m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -262,12 +216,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 -<<<<<<< HEAD - m_Motion: {fileID: 1827226128182048838, guid: edda6d24ad24efd4f8111b709188e239, - type: 3} -======= m_Motion: {fileID: 1827226128182048838, guid: edda6d24ad24efd4f8111b709188e239, type: 3} ->>>>>>> 6dadace (游戏结束提示优化) m_Tag: m_SpeedParameter: m_MirrorParameter: diff --git a/Assets/Resources/operate.prefab b/Assets/Resources/operate.prefab index 5fec93f..0ace345 100644 --- a/Assets/Resources/operate.prefab +++ b/Assets/Resources/operate.prefab @@ -29,10 +29,6 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} -<<<<<<< HEAD - m_ConstrainProportionsScale: 0 -======= ->>>>>>> 6dadace (游戏结束提示优化) m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -65,10 +61,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 -<<<<<<< HEAD - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} -======= ->>>>>>> 6dadace (游戏结束提示优化) m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -77,15 +69,9 @@ MonoBehaviour: m_Font: {fileID: 12800000, guid: c72f41c163e2c914db2b89ee387cda74, type: 3} m_FontSize: 25 m_FontStyle: 0 -<<<<<<< HEAD - m_BestFit: 0 - m_MinSize: 2 - m_MaxSize: 40 -======= m_BestFit: 1 m_MinSize: 20 m_MaxSize: 25 ->>>>>>> 6dadace (游戏结束提示优化) m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 diff --git a/Assets/Scenes/Level1.unity b/Assets/Scenes/Level1.unity index bbace1e..2517eb7 100644 --- a/Assets/Scenes/Level1.unity +++ b/Assets/Scenes/Level1.unity @@ -1176,11 +1176,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: -<<<<<<< HEAD - m_BindingMode: 5 -======= m_BindingMode: 0 ->>>>>>> 6dadace (游戏结束提示优化) m_FollowOffset: {x: 0, y: 1.63, z: -5.1} m_XDamping: 1 m_YDamping: 1 @@ -5127,13 +5123,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210506936} -<<<<<<< HEAD - m_LocalRotation: {x: -0.00096266397, y: 0.99067587, z: -0.13605641, w: -0.0070095025} - m_LocalPosition: {x: -40.797832, y: 3.896194, z: 149.5205} -======= m_LocalRotation: {x: -0.0000000052348437, y: 0.99070066, z: -0.1360596, w: -0.00000003811685} m_LocalPosition: {x: -40.87, y: 3.896194, z: 149.52101} ->>>>>>> 6dadace (游戏结束提示优化) m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -20427,11 +20418,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801163505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} -<<<<<<< HEAD - m_LocalPosition: {x: -40.797832, y: 3.896194, z: 149.5205} -======= m_LocalPosition: {x: -40.87, y: 3.896194, z: 149.52101} ->>>>>>> 6dadace (游戏结束提示优化) m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1552527552} @@ -21544,11 +21531,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: -<<<<<<< HEAD - m_BindingMode: 5 -======= m_BindingMode: 0 ->>>>>>> 6dadace (游戏结束提示优化) m_FollowOffset: {x: 0, y: 1.63, z: -5.1} m_XDamping: 1 m_YDamping: 1 @@ -23672,12 +23655,9 @@ MonoBehaviour: needTransferObjs: - {fileID: 219856779182228589} - {fileID: 1965418836} -<<<<<<< HEAD -======= - {fileID: 1944500207} - {fileID: 820062967} - {fileID: 1292127611} ->>>>>>> 6dadace (游戏结束提示优化) errorTip: {fileID: 794437338} remove: 0 safeOperate: 0 @@ -28114,11 +28094,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 468386141} m_HandleRect: {fileID: 468386140} m_Direction: 2 -<<<<<<< HEAD - m_Value: 0.99999964 -======= m_Value: 1.0000004 ->>>>>>> 6dadace (游戏结束提示优化) m_Size: 0.7244993 m_NumberOfSteps: 0 m_OnValueChanged: @@ -35201,11 +35177,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419425040} -<<<<<<< HEAD - m_LocalRotation: {x: -0.0008353458, y: 0.9929811, z: -0.11806173, w: -0.007025837} -======= m_LocalRotation: {x: 0.0000000020314623, y: 0.99300593, z: -0.118064456, w: 0.00000001708604} ->>>>>>> 6dadace (游戏结束提示优化) m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -38643,11 +38615,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552527550} -<<<<<<< HEAD - m_LocalRotation: {x: -0.0010900075, y: 0.98803717, z: -0.15405379, w: -0.006990856} -======= m_LocalRotation: {x: 5.4732193e-16, y: 0.9880619, z: -0.15405743, w: 3.510301e-15} ->>>>>>> 6dadace (游戏结束提示优化) m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -38871,11 +38839,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9384ab8608cdc3d479fe89cd51eed48f, type: 3} m_Name: m_EditorClassIdentifier: -<<<<<<< HEAD - m_BindingMode: 5 -======= m_BindingMode: 0 ->>>>>>> 6dadace (游戏结束提示优化) m_FollowOffset: {x: 0, y: 1.63, z: -5.1} m_XDamping: 1 m_YDamping: 1 @@ -40505,11 +40469,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644663018} -<<<<<<< HEAD - m_LocalRotation: {x: -0.0009626648, y: 0.99067587, z: -0.13605642, w: -0.007009509} -======= m_LocalRotation: {x: -0.0000000026174218, y: 0.99070066, z: -0.1360596, w: -0.000000019058424} ->>>>>>> 6dadace (游戏结束提示优化) m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: diff --git a/Assets/Scenes/Level2.unity b/Assets/Scenes/Level2.unity index c6aea77..dbd49e8 100644 --- a/Assets/Scenes/Level2.unity +++ b/Assets/Scenes/Level2.unity @@ -4477,11 +4477,7 @@ MonoBehaviour: m_HandleRect: {fileID: 109739735} m_Direction: 2 m_Value: 1 -<<<<<<< HEAD - m_Size: 0.7244992 -======= m_Size: 0.7244993 ->>>>>>> 6dadace (游戏结束提示优化) m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -15527,8 +15523,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 561483070} m_CullTransparentMesh: 1 -<<<<<<< HEAD -======= --- !u!1 &565177946 GameObject: m_ObjectHideFlags: 0 @@ -15607,7 +15601,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565177946} m_CullTransparentMesh: 1 ->>>>>>> 6dadace (游戏结束提示优化) --- !u!1 &568831605 GameObject: m_ObjectHideFlags: 0 @@ -20182,10 +20175,7 @@ RectTransform: - {fileID: 2094399789} - {fileID: 1148684816} - {fileID: 1148200631} -<<<<<<< HEAD -======= - {fileID: 1225014652} ->>>>>>> 6dadace (游戏结束提示优化) m_Father: {fileID: 0} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -23271,15 +23261,9 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 0c5580831ee54cd49a54e578647a809d, type: 3} m_Name: m_EditorClassIdentifier: -<<<<<<< HEAD - yishi: {fileID: 0} - yifu: {fileID: 0} - errorTip: {fileID: 0} -======= yishi: {fileID: 224519137} tip: {fileID: 1225014651} errorTip: {fileID: 1148200630} ->>>>>>> 6dadace (游戏结束提示优化) --- !u!1001 &881170073 PrefabInstance: m_ObjectHideFlags: 0 @@ -24231,11 +24215,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} -<<<<<<< HEAD - m_Color: {r: 0.9811321, g: 0.03147021, b: 0.03147021, a: 1} -======= m_Color: {r: 0, g: 0, b: 0, a: 1} ->>>>>>> 6dadace (游戏结束提示优化) m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: @@ -32082,8 +32062,6 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} -<<<<<<< HEAD -======= --- !u!1 &1225014651 GameObject: m_ObjectHideFlags: 0 @@ -32159,7 +32137,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225014651} m_CullTransparentMesh: 1 ->>>>>>> 6dadace (游戏结束提示优化) --- !u!1001 &1225543692 PrefabInstance: m_ObjectHideFlags: 0 @@ -49887,11 +49864,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 868723960} m_HandleRect: {fileID: 868723959} m_Direction: 0 -<<<<<<< HEAD - m_Value: 1 -======= m_Value: 0 ->>>>>>> 6dadace (游戏结束提示优化) m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: @@ -53555,11 +53528,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: yishi: {fileID: 224519137} -<<<<<<< HEAD - yifu: {fileID: 2059532709431411459} -======= tip: {fileID: 0} ->>>>>>> 6dadace (游戏结束提示优化) errorTip: {fileID: 1148200630} --- !u!23 &628529072576343314 MeshRenderer: diff --git a/Assets/Scripts/Level1.meta b/Assets/Scripts/Level1.meta index 453aa9e..6abfb56 100644 --- a/Assets/Scripts/Level1.meta +++ b/Assets/Scripts/Level1.meta @@ -1,9 +1,5 @@ fileFormatVersion: 2 -<<<<<<< HEAD -guid: 322a055d2a29c5346b096b7134d487f9 -======= guid: 6449c929ad0ae9e438d70a44587bd66a ->>>>>>> 6dadace (游戏结束提示优化) folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/Level1/Canvas.cs b/Assets/Scripts/Level1/Canvas.cs index e9eb57c..7d68ba6 100644 --- a/Assets/Scripts/Level1/Canvas.cs +++ b/Assets/Scripts/Level1/Canvas.cs @@ -76,11 +76,8 @@ public class Canvas : MonoBehaviour step1_2.SetActive(false); errorTip.SetActive(true); errorTip.GetComponentInChildren().InitThis("ϲͨ",60); -<<<<<<< HEAD -======= GameEndTip.SetActive(true); GameEndTip.GetComponentInChildren().text = "Ѿɹܱ߻"; ->>>>>>> 6dadace (游戏结束提示优化) EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } diff --git a/Assets/Scripts/Level2.meta b/Assets/Scripts/Level2.meta index d7180d3..e3200bb 100644 --- a/Assets/Scripts/Level2.meta +++ b/Assets/Scripts/Level2.meta @@ -1,9 +1,5 @@ fileFormatVersion: 2 -<<<<<<< HEAD -guid: 76ecc1afd5277334f8e2b25834d2aabf -======= guid: b8adc2ec26ab6254eab2ae61b4e5ac9e ->>>>>>> 6dadace (游戏结束提示优化) folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/Level2/AniEnd.cs b/Assets/Scripts/Level2/AniEnd.cs index f6649d6..f1e143f 100644 --- a/Assets/Scripts/Level2/AniEnd.cs +++ b/Assets/Scripts/Level2/AniEnd.cs @@ -31,10 +31,7 @@ public class AniEnd : MonoBehaviour public void E_GameEnd() { -<<<<<<< HEAD -======= tip.SetActive(true); ->>>>>>> 6dadace (游戏结束提示优化) errorTip.SetActive(true); errorTip.GetComponentInChildren().InitThis("ϲͨ", 60); EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); diff --git a/Assets/Tools.meta b/Assets/Tools.meta index 7f69304..bb7193b 100644 --- a/Assets/Tools.meta +++ b/Assets/Tools.meta @@ -1,9 +1,5 @@ fileFormatVersion: 2 -<<<<<<< HEAD -guid: 9372cdb126e017d4399bd80ade0f4a23 -======= guid: 8638b60753c0f964691d4353263c7908 ->>>>>>> 6dadace (游戏结束提示优化) folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Tools/GameManager.cs b/Assets/Tools/GameManager.cs index c5bdb5b..8982a86 100644 --- a/Assets/Tools/GameManager.cs +++ b/Assets/Tools/GameManager.cs @@ -87,10 +87,6 @@ public class GameManager : MonoSingleton } GameObject obj2 = Instantiate(Resources.Load("operate")); obj2.GetComponent().str = "2-תƵȫλ"; -<<<<<<< HEAD - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ϲͨ",60); -======= Invoke("ZhuanyiEnd",2); @@ -101,7 +97,6 @@ public class GameManager : MonoSingleton errorTip.GetComponentInChildren().InitThis("ϲͨ", 60); GameEndTip.SetActive(true); GameEndTip.GetComponentInChildren().text="ѳɹתƵȫλ"; ->>>>>>> 6dadace (游戏结束提示优化) EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } } diff --git a/Packages/manifest.json b/Packages/manifest.json index 597894d..3655c99 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,9 +1,6 @@ { "dependencies": { -<<<<<<< HEAD -======= "com.unity.2d.sprite": "1.0.0", ->>>>>>> 6dadace (游戏结束提示优化) "com.unity.cinemachine": "2.6.17", "com.unity.collab-proxy": "1.2.16", "com.unity.ide.rider": "1.1.4", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 1aadb8b..128720d 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,14 +1,11 @@ { "dependencies": { -<<<<<<< HEAD -======= "com.unity.2d.sprite": { "version": "1.0.0", "depth": 0, "source": "builtin", "dependencies": {} }, ->>>>>>> 6dadace (游戏结束提示优化) "com.unity.cinemachine": { "version": "2.6.17", "depth": 0, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index fff3ed79cc699ed72423e6163adcb1708bba990f..f05b57ab7ee52cb4c61381abe0dfbd4e7f800f2d 100644 GIT binary patch literal 441 zcma)&J5R$f6ovQvirb+~B=z+xk1dD-LlHv}5)*Rln_!eCC~=Sg@!v_)u}jzU_;hsE zujS(oFu`d3T;9WKT0t;PF?BwC3zyjbaLpNF5yf$QbdgB~R~T)b5B+d6`PS_z1m87d z5dj?Do~jSB;lVq)Yt1YIo8^%PZ(9FD?uCZY_gw*eN$)Lnv@~O&&QvYA0&unfK23Np zpd3dE%4?Mi z$W9;l0}d(Gu=*F#x`h+WLHm+ zJb-&2Agh2IAHhwwf{zfgHtqjccgJca*$Z{xoT@rs*Xip2REt#RMDE`akpYYtL?-Lr zTy47M&2D%tPyQrHq7-=rAxXwZpEu7Z4uAZ9cJ}rC(YKWmWcT4EIBix$V@qNd+C&qS zC^;;P{;ou`5=+u^BmW8h2np^t^>j}8Y)N^jO(!oC9oxJtr(h$f!TNODl$7Nu5}Von zDxqdbO<~6hGUHhCTwP4hGo(hogxV8W^8MXRYlhU6R14?3g|wQ_Am^xPpRdQ{iu@fa z@_c-M?=@bL6RWsgnW@#;A7#Vq(L>;%gTn7l<1Ola9>+FyJ1cA4i~a0)mDoB~b(r+`zyDc}@v K3OEIBi~<)T`