From fca7db95b27407dec1e1f96dc50d4cbe6e1e3047 Mon Sep 17 00:00:00 2001 From: 2021744738 <2021744738@qq.com> Date: Wed, 19 Jul 2023 15:53:44 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0tip?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Mesh/AEDAll_01.FBX.meta | 29 - Assets/Mesh/AEDAll_01New.FBX.meta | 102 +- Assets/Mesh/NPC2.controller | 455 ++++- Assets/Mesh/ani/guancha.anim | 494 +++-- Assets/Mesh/ani/huhuan.anim | 620 ++++-- Assets/Resources/Animation/Image 1.controller | 72 + .../Animation/Image 1.controller.meta | 8 + Assets/Resources/Animation/Image 2.controller | 72 + .../Animation/Image 2.controller.meta | 8 + .../Resources/Animation/Level1DragLine.anim | 116 ++ .../Animation/Level1DragLine.anim.meta | 8 + Assets/Resources/Animation/Level1DragTip.anim | 116 ++ .../Animation/Level1DragTip.anim.meta | 8 + Assets/Resources/img/长方形.png | Bin 0 -> 18302 bytes Assets/Resources/img/长方形.png.meta | 116 ++ Assets/Resources/operate.prefab | 1 + Assets/Scenes/Level1.unity | 284 ++- Assets/Scenes/Level2.unity | 1761 ++++++----------- Assets/Scenes/ani.prefab | 227 +++ Assets/Scenes/ani.prefab.meta | 7 + Assets/Scripts/Level1/Canvas.cs | 53 +- Assets/Scripts/Level1/ErrorTip.cs | 11 +- Assets/Scripts/Level1/Level1Const.cs | 10 + Assets/Scripts/Level1/Level1Const.cs.meta | 11 + Assets/Scripts/Level1/Level1Manager.cs | 142 ++ Assets/Scripts/Level1/Level1Manager.cs.meta | 11 + Assets/Scripts/Level1/Operate.cs | 3 + Assets/Scripts/Level1/PlayerController.cs | 15 +- Assets/Scripts/Level1/SelectGroup.cs | 8 + Assets/Scripts/Level1/Step1_2.cs | 18 +- Assets/Scripts/Level1/TextInfo.cs | 24 + Assets/Scripts/Level1/TextInfo.cs.meta | 11 + Assets/Scripts/Level2/AniEnd.cs | 35 +- Assets/Scripts/Level2/AnimationSate.meta | 8 + .../Level2/AnimationSate/GuanChaState.cs | 15 + .../Level2/AnimationSate/GuanChaState.cs.meta | 11 + .../Level2/AnimationSate/HuHuanState.cs | 16 + 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a/Assets/Scenes/ani.prefab.meta b/Assets/Scenes/ani.prefab.meta new file mode 100644 index 0000000..2e7d461 --- /dev/null +++ b/Assets/Scenes/ani.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0005eb74819cad743b32068e57bd7e1b +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level1/Canvas.cs b/Assets/Scripts/Level1/Canvas.cs index 05e2275..cc86072 100644 --- a/Assets/Scripts/Level1/Canvas.cs +++ b/Assets/Scripts/Level1/Canvas.cs @@ -9,9 +9,9 @@ public class Canvas : MonoBehaviour { int questionAnswer=-1; public GameObject mask; - public GameObject tip; + public Text bigTip; public GameObject toolBag; - public GameObject errorTip; + public ErrorTip errorTip; public GameObject step1_1; public GameObject step1_2; public GameObject step2_1; @@ -20,32 +20,24 @@ public class Canvas : MonoBehaviour public GameObject person2; public GameObject GameEndTip; public GameObject tip2; - - private void Awake() - { - - } - - private void OnEnable() - { - - } private void Start() { EventManager.Instance.register("StartTip", StartTip); - EventManager.Instance.register("Step1_1", Step1_1); + EventManager.Instance.register("Question", Step1_1); EventManager.Instance.register("PanDuanSafe", SafeUIChange); EventManager.Instance.register("SafeOperate", SafeOperate); - } void StartTip(params object[] args) { - tip.SetActive(true); + DialogueController.Instance.StartDialogue(0,null,bigTip); } + #region һ void Step1_1(params object[] args) { - tip.SetActive(false); + bigTip.transform.parent.gameObject.SetActive(false); toolBag.SetActive(true); step1_1.SetActive(true); + GameEndTip.SetActive(true); + GameEndTip.GetComponentInChildren().PlayText("๤д"); } public void Question(int value) { @@ -58,57 +50,51 @@ public class Canvas : MonoBehaviour } else { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ǰ"); + errorTip.InitThis("ǰ"); } } - + void wait() { toolBag.SetActive(false); person1.SetActive(false); step1_2.SetActive(true); } - + #endregion public void FinishOperate() { if (GameObject.FindGameObjectsWithTag("ZAW").Length == 0) { - GameObject obj = Instantiate(Resources.Load("operate"),GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "2-ܱ߻"; step1_2.SetActive(false); - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ϲͨ",60); + errorTip.InitThis("ϲͨ",60); + Level1Manager.Instance.allOperates[2].Finished(); GameEndTip.SetActive(true); GameEndTip.GetComponentInChildren().text = "Ѿɹ㼱ȿռ,ǰһؿ"; EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } else { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ǰΣ״̬"); + errorTip.InitThis("ǰΣ״̬"); } } void SafeUIChange(params object[] data) { if ((bool)data[0]) { - GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "1-ȷֳȫ"; if ((bool)data[1]) { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ϲͨ",60); + errorTip.InitThis("ϲͨ",60); tip2.SetActive(false); step1_2.SetActive(false); EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } else { step1_2.GetComponent().SafeFinish(); + Level1Manager.Instance.allOperates[1].Finished(); + Level1Manager.Instance.AddOperate(Level1Const.operate3Info); } } else { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ǰжϴж"); + errorTip.InitThis("ǰжϴж"); } } @@ -116,8 +102,7 @@ public class Canvas : MonoBehaviour if ((int)data[0] == 0) { mask.SetActive(true); mask.GetComponent().DOColor(new Color(0, 0, 0, 1), 1); - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ת"); + errorTip.InitThis("ת"); Invoke("CloseMask", 3); step1_2.SetActive(false); } else if ((int)data[0] == 1) { diff --git a/Assets/Scripts/Level1/ErrorTip.cs b/Assets/Scripts/Level1/ErrorTip.cs index aa2d226..f31a7a2 100644 --- a/Assets/Scripts/Level1/ErrorTip.cs +++ b/Assets/Scripts/Level1/ErrorTip.cs @@ -6,20 +6,19 @@ using UnityEngine.UI; public class ErrorTip : MonoBehaviour { Text text; - Image img; float time;//ʱ private void Awake() { text = GetComponentInChildren(); - img = GetComponentInChildren(); } - public void InitThis(string content,float t=2f) { - text.text = content; + public void InitThis(string content,float t=2.5f) { + GetComponent().alpha = 1; + GetComponentInChildren().PlayText(content,0.02f); time = t; Invoke("CloseTip", time); } - void CloseTip() { - transform.parent.gameObject.SetActive(false); + public void CloseTip() { + GetComponent().alpha = 0; } } diff --git a/Assets/Scripts/Level1/Level1Const.cs b/Assets/Scripts/Level1/Level1Const.cs new file mode 100644 index 0000000..9db0518 --- /dev/null +++ b/Assets/Scripts/Level1/Level1Const.cs @@ -0,0 +1,10 @@ +using UnityEngine; + +public static class Level1Const +{ + public static string operate1Info = "1-选择施救方式"; + public static string operate2Info = "2-请确认周围环境是否安全"; + public static string operate3Info = "3-请选择进行的操作"; + public static Color operateFrontColor = new Color32(255, 255, 255, 255);//操作未完成文本颜色 + public static Color operateAfterColor = Color.gray;//操作完成文本颜色 +} diff --git a/Assets/Scripts/Level1/Level1Const.cs.meta b/Assets/Scripts/Level1/Level1Const.cs.meta new file mode 100644 index 0000000..f3faad6 --- /dev/null +++ b/Assets/Scripts/Level1/Level1Const.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: adbef45866dd9b4438bd1e628c6c819e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level1/Level1Manager.cs b/Assets/Scripts/Level1/Level1Manager.cs new file mode 100644 index 0000000..97e5f6e --- /dev/null +++ b/Assets/Scripts/Level1/Level1Manager.cs @@ -0,0 +1,142 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Cinemachine; +using UnityEngine.UI; +using System; +public class Level1Manager : MonoSingleton +{ + RaycastHit rh; + [Header("")] + public PlayerController player; + public GameObject clickPerson; + public GameObject person;//ʩ + [Header("ҪƳ")] + public GameObject[] needRemoveObjs; + [Header("ҪתƵ")] + public GameObject[] needTransferObjs; + [Header("Ϸ״̬")] + [NonSerialized] + public bool mouseMove = false; + [NonSerialized] + public bool remove = false; + bool safe = false; + [NonSerialized] + public int safeOperate;//ѡĶӦ0Ӧתƣ1Ӧ + [Header("UI")] + public ErrorTip errorTip; + public GameObject clickTip; + public GameObject GameEndTip; + [Header("ʷ")] + public Transform operateLog; + [NonSerialized] + public List allOperates = new List(); + protected override void Awake() + { + base.Awake(); + DontDestroyOnLoad(gameObject); + //safe = Random.Range(0,1f) > 0.5 ? true : false; + + } + private void Start() + { + Init(); + + } + + private void Update() + { + if (remove) { + Ray ray=Camera.main.ScreenPointToRay(Input.mousePosition); + if (Physics.Raycast(ray, out rh)) { + if (rh.collider.tag == "ZAW" && Input.GetMouseButtonDown(0)) { + if (rh.collider.GetComponent()) + { + rh.collider.GetComponent().SetTrigger("Sankai"); + } + else { + rh.collider.gameObject.SetActive(false); + clickTip.SetActive(false); + } + rh.collider.tag = "Untagged"; + } + } + } + } + + void Init() { + InitScene(safe); + player.WalkAndSquat(); + EventManager.Instance.emit("StartTip"); + } + + public void InitScene(bool safe) { + clickPerson.GetComponent().SetPosBySafe(safe); + if (!safe) + { + foreach (GameObject obj in needRemoveObjs) + { + obj.SetActive(true); + } + clickPerson.tag = "ZAW"; + } + } + + #region ȫж + public void PanDuanSafe(bool safe) { + mouseMove = false; + EventManager.Instance.emit("PanDuanSafe", this.safe == safe,this.safe); + } + + public void SetSafeOperate(int index) + { + safeOperate = index; + if (index == 0) + { + EventManager.Instance.emit("SafeOperate", 0); + Invoke("TransferObjs", 1); + } + else if (index == 1) + { + clickPerson.tag = "ZAW"; + remove = true; + EventManager.Instance.emit("SafeOperate", 1); + } + } + #endregion + + + #region תƲ + void TransferObjs() { + person.SetActive(true); + clickPerson.GetComponent().SetPosBySafe(true); + FindObjectOfType().LookAt = needTransferObjs[0].transform; + FindObjectOfType().Follow = needTransferObjs[0].transform; + FindObjectOfType().m_YAxis.Value = 0.75f; + FindObjectOfType().m_XAxis.Value = 56.27f; + foreach (GameObject obj in needTransferObjs) + { + obj.transform.position += new Vector3(2, 0, -35); + } + Invoke("ZhuanyiEnd",2); + } + + void ZhuanyiEnd() + { + allOperates[2].Finished(); + errorTip.InitThis("ϲͨ", 60); + GameEndTip.SetActive(true); + GameEndTip.GetComponentInChildren().text = "ѳɹתƵȫλ"; + EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); + } + #endregion + + + public void AddOperate(string text) + { + Operate op = Instantiate(Resources.Load("operate"), operateLog).GetComponent(); + allOperates.Add(op); + op.str = text; + op.color = Level2Const.operateFrontColor; + } +} diff --git a/Assets/Scripts/Level1/Level1Manager.cs.meta b/Assets/Scripts/Level1/Level1Manager.cs.meta new file mode 100644 index 0000000..03a2ad0 --- /dev/null +++ b/Assets/Scripts/Level1/Level1Manager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fc62637c6246ccc428064df41cb5be1d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level1/Operate.cs b/Assets/Scripts/Level1/Operate.cs index 2fb7015..b5bfa81 100644 --- a/Assets/Scripts/Level1/Operate.cs +++ b/Assets/Scripts/Level1/Operate.cs @@ -6,8 +6,10 @@ public class Operate : MonoBehaviour { Text text; public string str=""; + public Color color; void Start() { + color = Level1Const.operateFrontColor; text = GetComponent(); transform.SetParent(GameObject.FindWithTag("Grid").transform); } @@ -15,6 +17,7 @@ public class Operate : MonoBehaviour private void Update() { text.text = str; + text.color = color; transform.localScale = Vector3.one; } } diff --git a/Assets/Scripts/Level1/PlayerController.cs b/Assets/Scripts/Level1/PlayerController.cs index bd3f6a9..2dd4424 100644 --- a/Assets/Scripts/Level1/PlayerController.cs +++ b/Assets/Scripts/Level1/PlayerController.cs @@ -14,12 +14,7 @@ public class PlayerController : MonoBehaviour { animator = GetComponentInChildren(); } - void Start() - { - Invoke("WalkAndSquat", 1); - } - - void WalkAndSquat() { + public void WalkAndSquat() { EventManager.Instance.emit("StartTip"); queue.Enqueue(MovePosByWalk(transform, endWalk.position, 2)); queue.Enqueue(MovePosByRun(transform, endRun.position, 2)); @@ -34,7 +29,6 @@ public class PlayerController : MonoBehaviour Vector3 moveDir = (targetPos - ts.position).normalized; ts.position += moveDir * Time.fixedDeltaTime * speed; Quaternion targetRotation = Quaternion.LookRotation(targetPos - ts.position); - Debug.Log(targetRotation); ts.rotation = Quaternion.Lerp(ts.rotation, targetRotation, 0.01f); if (Vector3.Distance(ts.position, targetPos) <= 0.1) { ts.position = targetPos; @@ -69,12 +63,13 @@ public class PlayerController : MonoBehaviour transform.position = new Vector3(-46.55f, 1.560401f, 126.989f); transform.localEulerAngles = new Vector3(0,270,0); animator.SetTrigger("Squat"); - Invoke("E_OpenStep1_2", 1); + Invoke("E_OpenQuestion", 1); yield return null; } - void E_OpenStep1_2(){ - EventManager.Instance.emit("Step1_1"); + void E_OpenQuestion(){ + EventManager.Instance.emit("Question"); + Level1Manager.Instance.AddOperate(Level1Const.operate1Info); } bool Finish() { return finishFlag; diff --git a/Assets/Scripts/Level1/SelectGroup.cs b/Assets/Scripts/Level1/SelectGroup.cs index 859405a..eaf6f53 100644 --- a/Assets/Scripts/Level1/SelectGroup.cs +++ b/Assets/Scripts/Level1/SelectGroup.cs @@ -5,8 +5,16 @@ using UnityEngine.UI; using UnityEngine.EventSystems; public class SelectGroup : MonoBehaviour,IPointerClickHandler { + public Transform target; public void OnPointerClick(PointerEventData eventData) { GetComponent().isOn = true; } + void Update() + { + if (target != null) + { + this.GetComponent().position = Camera.main.WorldToScreenPoint(target.position); + } + } } diff --git a/Assets/Scripts/Level1/Step1_2.cs b/Assets/Scripts/Level1/Step1_2.cs index c0adcf5..c69219d 100644 --- a/Assets/Scripts/Level1/Step1_2.cs +++ b/Assets/Scripts/Level1/Step1_2.cs @@ -10,10 +10,14 @@ public class Step1_2 : MonoBehaviour public GameObject safeBt; public Button finishBt; public GameObject selectBt; - + public float speed = 1; + public GameObject huadongTip; private void OnEnable() { - tip.DOText("ڶԱʱȷΧĻǷȫǺҪģתӽǶΧȷϣϷѡ", 3); + Level1Manager.Instance.allOperates[0].Finished(); + Level1Manager.Instance.AddOperate(Level1Const.operate2Info); + Level1Manager.Instance.mouseMove = true; + tip.DOText("ڶԱʱȷΧĻǷȫǺҪģ϶ӽDz鿴ΧϷж", 3); safeBt.GetComponent().DOLocalMove(Vector3.zero, 2); } public void SafeFinish() { @@ -23,6 +27,16 @@ public class Step1_2 : MonoBehaviour tip.DOText("Χڷգѡʽ",2); } + private void Update() + { + if (Input.GetMouseButton(0) && Level1Manager.Instance.mouseMove) { + if (Input.GetAxis("Mouse X")!=0) { + huadongTip.SetActive(false); + } + FindObjectOfType().m_XAxis.Value += Input.GetAxis("Mouse X") * speed; + } + } + public void Remove() { tip.text = ""; tip.DOText("еܱ߻տ(ʾܱƷͿ̫)", 2); diff --git a/Assets/Scripts/Level1/TextInfo.cs b/Assets/Scripts/Level1/TextInfo.cs new file mode 100644 index 0000000..2c690ed --- /dev/null +++ b/Assets/Scripts/Level1/TextInfo.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public static class TaskInfo +{ + /// + /// 关卡1 + /// + public static string task1info = "1-请选择解决方式"; + public static string task2info = "2-请确认周围环境是否安全"; + public static string task3info = "3-请选择进行的操作"; + public static Color color1 = new Color32(255, 255, 255, 255);//操作未完成文本颜色 + public static Color color2 = Color.gray;//操作完成文本颜色 + + /// + /// 关卡2 + /// + public static string task4info = "1-判断被救者有无意识"; + public static string task5info = "2-观察被救者部位"; + public static string task6info = "3-选择合适的操作"; + public static Color color3 = new Color32(255, 255, 255, 255);//操作未完成文本颜色 + public static Color color4 = Color.gray;//操作完成文本颜色 +} diff --git a/Assets/Scripts/Level1/TextInfo.cs.meta b/Assets/Scripts/Level1/TextInfo.cs.meta new file mode 100644 index 0000000..f3faad6 --- /dev/null +++ b/Assets/Scripts/Level1/TextInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: adbef45866dd9b4438bd1e628c6c819e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/AniEnd.cs b/Assets/Scripts/Level2/AniEnd.cs index f1e143f..fff9684 100644 --- a/Assets/Scripts/Level2/AniEnd.cs +++ b/Assets/Scripts/Level2/AniEnd.cs @@ -2,38 +2,37 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; +using System; public class AniEnd : MonoBehaviour { - public Text yishi; - public GameObject tip; Animator animator; - public GameObject errorTip; + public ErrorTip errorTip; private void Awake() { animator = GetComponent(); } - public void E_HuhuanEnd() + + private void Start() { - EventManager.Instance.emit("NextAc"); - yishi.text = ""; + animator.SetBool("HuXi",Level2Manager.Instance.isHasHX); + animator.SetBool("GuanChaHuXi", Level2Manager.Instance.isHasHX); } - - public void E_GuanchaEnd(){ - //yifu.SetActive(false); - EventManager.Instance.emit("ActionTwoEnd"); + public void E_HuhuanEnd() + { + EventManager.Instance.emit("HuHuanEnd"); } - public void E_TuoyiEnd() { - EventManager.Instance.emit("guancha"); - - animator.SetTrigger("Guancha"); - } public void E_GameEnd() { - tip.SetActive(true); - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ϲͨ", 60); + errorTip.InitThis("ϲͨ", 60); + DialogueController.Instance.StartDialogue(4); + Level2Manager.Instance.allOperate[2].Finished(); EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } + + IEnumerator Timer(Action action,float t) { + yield return new WaitForSeconds(t); + action.Invoke(); + } } diff --git a/Assets/Scripts/Level2/AnimationSate.meta b/Assets/Scripts/Level2/AnimationSate.meta new file mode 100644 index 0000000..3e576d9 --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 17da36e107aaa1b4e948feb0cc0fe48d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs b/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs new file mode 100644 index 0000000..843833c --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GuanChaState : StateMachineBehaviour +{ + bool end = false; + public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (stateInfo.normalizedTime >= 1 && !end) { + end = true; + EventManager.Instance.emit("AnswerQuestion"); + } + } +} diff --git a/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs.meta b/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs.meta new file mode 100644 index 0000000..a2f888e --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/GuanChaState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3489c68e206a3f84c9015b3617a91d59 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs b/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs new file mode 100644 index 0000000..904918c --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class HuHuanState : StateMachineBehaviour +{ + bool end = false; + public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (stateInfo.normalizedTime >= 1 && !end) + { + end = true; + EventManager.Instance.emit("HuHuanEnd"); + } + } +} diff --git a/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs.meta b/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs.meta new file mode 100644 index 0000000..9ca5ee3 --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/HuHuanState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e4e51d86a6e7cc42a00e247212bc5e2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs b/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs new file mode 100644 index 0000000..e6f1a2d --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TuoYiState : StateMachineBehaviour +{ + bool end=false; + public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (stateInfo.normalizedTime>=1 && !end) { + end = true; + EventManager.Instance.emit("guancha"); + animator.SetTrigger("Guancha"); + } + + } +} diff --git a/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs.meta b/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs.meta new file mode 100644 index 0000000..958956a --- /dev/null +++ b/Assets/Scripts/Level2/AnimationSate/TuoYiState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 19b190059fc96234bbb7e0c9e11a0091 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/Canvas2.cs b/Assets/Scripts/Level2/Canvas2.cs index 99b2670..c84ce29 100644 --- a/Assets/Scripts/Level2/Canvas2.cs +++ b/Assets/Scripts/Level2/Canvas2.cs @@ -5,8 +5,9 @@ using Cinemachine; using UnityEngine.SceneManagement; using UnityEngine.UI; using DG.Tweening; +using System; -public class Canvas2 : MonoBehaviour +public class Canvas2 : MonoSingleton { public AudioClip[] ac; AudioSource audioSource; @@ -16,14 +17,31 @@ public class Canvas2 : MonoBehaviour public Animator animator; public GameObject errorTip; public GameObject step2_3; + public bool isHasHX; + public AnimationClip[] huXiClip; + public Operate operates1; + public Operate operates2; + public Operate operates3; + public Transform cmpos; + public Transform cmposq; + + protected override void Awake() + { + base.Awake(); + isHasHX = UnityEngine.Random.value >= 0.5 ? true : false; + } private void Start() { audioSource = GetComponent(); EventManager.Instance.register("NextAc", NextAc); EventManager.Instance.register("ActionTwoEnd", ActionTwoEnd); - EventManager.Instance.register("guancha",Guancha); + EventManager.Instance.register("guancha", Guancha); tip2.SetActive(true); - Invoke("InitLevel2", 3); + Invoke("JTTX",3); + GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); + operates1 = obj.GetComponent(); + operates1.str = TaskInfo.task4info; + operates1.color = TaskInfo.color3; } @@ -49,7 +67,7 @@ public class Canvas2 : MonoBehaviour animator.SetTrigger("Huhuan"); } - + else { errorTip.SetActive(true); errorTip.GetComponentInChildren().InitThis("ǰĴλ"); @@ -57,16 +75,21 @@ public class Canvas2 : MonoBehaviour } void NextAc(params object[] data) { GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "1-жϱʶ"; + operates2 = obj.GetComponent(); + obj.GetComponent().str = TaskInfo.task5info; + operates2.color = TaskInfo.color3; + + operates1.color = TaskInfo.color4; tip2.GetComponentInChildren().str = "ѡȷIJλй۲챻ߵĺ"; tip2.SetActive(false); tip2.SetActive(true); step2_2.SetActive(true); - + } void ActionTwoEnd(params object[] data) { step2_3.SetActive(true); + Debug.Log("asdad"); } public void ActionTwo(bool inspect) @@ -83,5 +106,20 @@ public class Canvas2 : MonoBehaviour } } - + public void JTTX() { + FindObjectOfType().transform.position = cmpos.position; + FindObjectOfType().transform.rotation = cmpos.rotation; + StartCoroutine(WaitExecute(()=> { + FindObjectOfType().transform.position = cmposq.position; + FindObjectOfType().transform.rotation = cmposq.rotation; + animator.SetTrigger("TXEnd"); + }, 5)); + StartCoroutine(WaitExecute(InitLevel2, 6)); + + } + + IEnumerator WaitExecute(Action action,float t) { + yield return new WaitForSeconds(t); + action(); + } } diff --git a/Assets/Scripts/Level2/Const.meta b/Assets/Scripts/Level2/Const.meta new file mode 100644 index 0000000..7f4c6aa --- /dev/null +++ b/Assets/Scripts/Level2/Const.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bb30b300d9e71334d9b18c4998f11f3f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/Const/Level2Const.cs b/Assets/Scripts/Level2/Const/Level2Const.cs new file mode 100644 index 0000000..066c3c0 --- /dev/null +++ b/Assets/Scripts/Level2/Const/Level2Const.cs @@ -0,0 +1,10 @@ +using UnityEngine; + +public static class Level2Const +{ + public static string operate1Info = "4-判断被救者有无意识"; + public static string operate2Info = "5-观察被救者部位"; + public static string operate3Info = "6-选择合适的操作"; + public static Color operateFrontColor = new Color32(255, 255, 255, 255);//操作未完成文本颜色 + public static Color operateAfterColor = Color.gray;//操作完成文本颜色 +} diff --git a/Assets/Scripts/Level2/Const/Level2Const.cs.meta b/Assets/Scripts/Level2/Const/Level2Const.cs.meta new file mode 100644 index 0000000..533cd34 --- /dev/null +++ b/Assets/Scripts/Level2/Const/Level2Const.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8ff7c027b47c696438c4bf04ea135dc3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/GuanChaState.cs b/Assets/Scripts/Level2/GuanChaState.cs new file mode 100644 index 0000000..50a487e --- /dev/null +++ b/Assets/Scripts/Level2/GuanChaState.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GuanChaState : StateMachineBehaviour +{ + bool one = false; + public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (stateInfo.normalizedTime>=1 &&!one) { + one = true; + EventManager.Instance.emit("ActionTwoEnd"); + } + } +} diff --git a/Assets/Scripts/Level2/GuanChaState.cs.meta b/Assets/Scripts/Level2/GuanChaState.cs.meta new file mode 100644 index 0000000..a2f888e --- /dev/null +++ b/Assets/Scripts/Level2/GuanChaState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3489c68e206a3f84c9015b3617a91d59 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/Level2Manager.cs b/Assets/Scripts/Level2/Level2Manager.cs new file mode 100644 index 0000000..c0588eb --- /dev/null +++ b/Assets/Scripts/Level2/Level2Manager.cs @@ -0,0 +1,158 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using Cinemachine; +public class Level2Manager : MonoSingleton +{ + + public bool isHasHX; + public Transform cmBirthPlace; + public Transform cmPlace; + [Header("音效")] + AudioSource audioSource; + public AudioClip[] audioClips; + [Header("操作详情")] + [NonSerialized] + public List allOperate = new List(); + public Transform operateLog; + [Header("动画")] + public Animator animator; + [Header("UI")] + public GameObject textTip;//提示 + public ErrorTip errtip;//错误提示 + public Text yiShiText; + public GameObject yiShi;//意识页面 + public GameObject huXi;//呼吸页面 + public GameObject question;//答题页面 + + + protected override void Awake() + { + base.Awake(); + audioSource = GetComponent(); + } + + private void Start() + { + EventManager.Instance.register("HuHuanEnd", Huxi); + EventManager.Instance.register("guancha", Guancha); + EventManager.Instance.register("AnswerQuestion",JTTX); + Init(); + } + + + + void Init() { + textTip.SetActive(true); + isHasHX = UnityEngine.Random.value >= 0.5 ? true : false; + DialogueController.Instance.StartDialogue(0, YiShi); + AddOperate(Level1Const.operate1Info); + AddOperate(Level1Const.operate2Info); + AddOperate(Level1Const.operate3Info); + AddOperate(Level2Const.operate1Info); + StartCoroutine(WaitExecute(InitOperate,0.2f)); + } + + + public void AddOperate(string text) + { + Operate op = Instantiate(Resources.Load("operate"), operateLog).GetComponent(); + allOperate.Add(op); + op.str = text; + op.color = Level2Const.operateFrontColor; + } + + #region 意识判断 + public void YiShi() { + yiShi.SetActive(true); + DialogueController.Instance.StartDialogue(1); + } + + public void YishiPanDuan(bool inspect) + { + if (inspect) + { + yiShi.SetActive(false); + audioSource.clip = audioClips[0]; + audioSource.Play(); + animator.SetTrigger("Huhuan"); + } + else + { + errtip.InitThis("当前拍打部位错误,请重试"); + } + } + #endregion + + #region 呼吸 + /// + /// 意识判断结束开始呼吸判断 + /// + /// + public void Huxi(params object[] data) { + yiShiText.text = "昏迷"; + allOperate[3].Finished(); + AddOperate(Level2Const.operate2Info); + huXi.SetActive(true); + DialogueController.Instance.StartDialogue(2); + } + + public void HuXiPanDuan(bool inspect) { + if (inspect) + { + huXi.SetActive(false); + animator.SetTrigger("Tuoyi"); + } + else + { + errtip.InitThis("当前观察部位错误,请重试"); + } + } + + void Guancha(params object[] data) + { + audioSource.clip = audioClips[1]; + audioSource.Play(); + } + #endregion + + #region 开始答题 + void Question() + { + DialogueController.Instance.StartDialogue(3); + question.SetActive(true); + allOperate[4].Finished(); + AddOperate(Level2Const.operate3Info); + } + #endregion + + #region 镜头特写 + public void JTTX(params object[] data) + { + Transform cmtransform=FindObjectOfType().transform; + cmtransform.position = cmPlace.position; + cmtransform.rotation = cmPlace.rotation; + StartCoroutine(WaitExecute(() => { + cmtransform.position = cmBirthPlace.position; + cmtransform.rotation = cmBirthPlace.rotation; + animator.SetTrigger("TXEnd"); + }, 4)); + StartCoroutine(WaitExecute(Question, 5)); + + } + + IEnumerator WaitExecute(Action action, float t) + { + yield return new WaitForSeconds(t); + action(); + } + #endregion + + void InitOperate() { + allOperate[0].Finished(); + allOperate[1].Finished(); + allOperate[2].Finished(); + } +} diff --git a/Assets/Scripts/Level2/Level2Manager.cs.meta b/Assets/Scripts/Level2/Level2Manager.cs.meta new file mode 100644 index 0000000..3f1b42c --- /dev/null +++ b/Assets/Scripts/Level2/Level2Manager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dd61c75e114a47c46b71c17aed3da58c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/OperateExtensions.cs b/Assets/Scripts/Level2/OperateExtensions.cs new file mode 100644 index 0000000..a3789dd --- /dev/null +++ b/Assets/Scripts/Level2/OperateExtensions.cs @@ -0,0 +1,7 @@ +public static class OperateExtensions +{ + public static void Finished(this Operate self) { + self.color = Level2Const.operateAfterColor; + } +} + \ No newline at end of file diff --git a/Assets/Scripts/Level2/OperateExtensions.cs.meta b/Assets/Scripts/Level2/OperateExtensions.cs.meta new file mode 100644 index 0000000..20db546 --- /dev/null +++ b/Assets/Scripts/Level2/OperateExtensions.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a1e94a2ff34b0014dbe9516e6721ee24 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/Question.cs b/Assets/Scripts/Level2/Question.cs new file mode 100644 index 0000000..6f54e87 --- /dev/null +++ b/Assets/Scripts/Level2/Question.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class Question : MonoBehaviour +{ + public int index;//ѡĴ𰸼¼ + int rand;//Ľ + public string[] questionInfo; + Toggle tg; + void Start() + { + tg = GetComponent(); + rand = Step2_3.rand; + transform.GetChild(1).GetComponent().text = questionInfo[rand]; + tg.onValueChanged.AddListener((bool value) => + { + if (value) + { + EventManager.Instance.emit("Question", index); + } + }); + } + + +} diff --git a/Assets/Scripts/Level2/Question.cs.meta b/Assets/Scripts/Level2/Question.cs.meta new file mode 100644 index 0000000..61e6ecc --- /dev/null +++ b/Assets/Scripts/Level2/Question.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fd91c0d5a804bf64498ad6c20b35d0fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/Step2_3.cs b/Assets/Scripts/Level2/Step2_3.cs index 313f370..255b274 100644 --- a/Assets/Scripts/Level2/Step2_3.cs +++ b/Assets/Scripts/Level2/Step2_3.cs @@ -6,43 +6,33 @@ public class Step2_3 : MonoBehaviour { public Animator greenMan; public Text State; - public static int rand; + public static int rand;//Ŀ + //ѡĴ int answer=-1; - public GameObject errorTip; - public GameObject tip; + public ErrorTip errTip; private void Awake() { - EventManager.Instance.register("Question2", Question2); + EventManager.Instance.register("Question", Question); } private void OnEnable() { Obstacle(); } - void Start() - { - GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "2-۲챻߲λ"; - } - void Obstacle() { - Debug.Log(""); - rand = 10; - rand = Random.RandomRange(0, 2); - if (rand == 0) + if (Level2Manager.Instance.isHasHX) { State.text = ""; } - else if (rand == 1) + else { State.text = ""; - } } - public void Question2(params object[] data) { + public void Question(params object[] data) { answer = (int)data[0]; } @@ -52,14 +42,11 @@ public class Step2_3 : MonoBehaviour if (answer == 2) { greenMan.SetTrigger("Call"); - GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "3-˲120"; - tip.SetActive(false); + errTip.CloseTip(); gameObject.SetActive(false); } else { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ѡ"); + errTip.InitThis("ѡ"); } } else if (rand == 1) @@ -67,14 +54,11 @@ public class Step2_3 : MonoBehaviour if (answer == 2) { greenMan.SetTrigger("Call"); - GameObject obj = Instantiate(Resources.Load("operate"), GameObject.FindWithTag("Grid").transform); - obj.GetComponent().str = "3-˲120ԼȡAED"; - tip.SetActive(false); + errTip.CloseTip(); gameObject.SetActive(false); } else { - errorTip.SetActive(true); - errorTip.GetComponentInChildren().InitThis("ѡ"); + errTip.InitThis("ѡ"); } } } diff --git a/Assets/Scripts/Level2/ToggleGroups.cs b/Assets/Scripts/Level2/ToggleGroups.cs new file mode 100644 index 0000000..fd15e87 --- /dev/null +++ b/Assets/Scripts/Level2/ToggleGroups.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.Events; +public class ToggleGroups : MonoBehaviour +{ + [Header("题目索引")] + public int questionIndex; + [Header("正确答案")] + public int answer; + private void Start() + { + for (int i=0;i().Length;i++) { + int index = i; + GetComponentsInChildren()[i].onValueChanged.AddListener((bool value)=> { + if (value) { + if (questionIndex == 0) + { + Level2Manager.Instance.YishiPanDuan(answer == index); + } + else if (questionIndex == 1) + { + Level2Manager.Instance.HuXiPanDuan(answer == index); + } + } + + + }); + } + } +} diff --git a/Assets/Scripts/Level2/ToggleGroups.cs.meta b/Assets/Scripts/Level2/ToggleGroups.cs.meta new file mode 100644 index 0000000..4e039d5 --- /dev/null +++ b/Assets/Scripts/Level2/ToggleGroups.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 766d5a1c6f11a054b8b3491b7e6c4368 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Level2/TuoYiState.cs b/Assets/Scripts/Level2/TuoYiState.cs new file mode 100644 index 0000000..9d2233b --- /dev/null +++ b/Assets/Scripts/Level2/TuoYiState.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TuoYiState : StateMachineBehaviour +{ + public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) + { + if (stateInfo.normalizedTime>=1) { + EventManager.Instance.emit("guancha"); + animator.SetTrigger("Guancha"); + } + + } +} diff --git a/Assets/Scripts/Level2/TuoYiState.cs.meta b/Assets/Scripts/Level2/TuoYiState.cs.meta new file mode 100644 index 0000000..958956a --- /dev/null +++ b/Assets/Scripts/Level2/TuoYiState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 19b190059fc96234bbb7e0c9e11a0091 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Tools/DialogueController.cs b/Assets/Tools/DialogueController.cs new file mode 100644 index 0000000..ee8016e --- /dev/null +++ b/Assets/Tools/DialogueController.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.Events; +using System; +public class DialogueController : MonoSingleton +{ + public Text showText;//Իʾλ + public int curDialogue = 0;//ǰԻ + [TextArea] + public string[] dialogues; + + protected override void Awake() + { + base.Awake(); + } + + public void StartDialogue(int index,Action action = null, Text showPos = null, string str = "", bool waitPlayEndExecuteAction = true) { + if (curDialogue != index) return; + if (str == "") str = dialogues[index]; + if (showPos == null) showPos = showText; + showPos.GetComponent().PlayText(str); + curDialogue++; + if (action == null) return; + if (waitPlayEndExecuteAction) + { + StartCoroutine(WaitExecute(showPos.GetComponent().IsPlay, action)); + } + else { + action.Invoke(); + } + } + public void StartDialogue(int index) + { + if (curDialogue != index) return; + showText.GetComponent().PlayText(dialogues[index]); + curDialogue++; + } + + IEnumerator WaitExecute(Func fun,Action action) { + yield return new WaitWhile(fun); + yield return new WaitForSeconds(1); + action.Invoke(); + } +} diff --git a/Assets/Tools/DialogueController.cs.meta b/Assets/Tools/DialogueController.cs.meta new file mode 100644 index 0000000..75e6392 --- /dev/null +++ b/Assets/Tools/DialogueController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2c658846468f5b542a17182dd6c8fdf0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Tools/DialoguePlay.meta b/Assets/Tools/DialoguePlay.meta new file mode 100644 index 0000000..af4192b --- /dev/null +++ b/Assets/Tools/DialoguePlay.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ac57821dd30ae0a46b7768e47f1678b7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Tools/DialoguePlay/AddDialoguePlay.cs b/Assets/Tools/DialoguePlay/AddDialoguePlay.cs new file mode 100644 index 0000000..e59f87d --- /dev/null +++ b/Assets/Tools/DialoguePlay/AddDialoguePlay.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class AddDialoguePlay : MonoBehaviour +{ + private void Awake() + { + AddDialoguePlayScripts(gameObject); + } + + /// + /// ΪTextDialoguePlayű + /// + /// + void AddDialoguePlayScripts(GameObject obj) { + if (obj.GetComponent()) { + obj.AddComponent(); + } + for (int i=0;i(); + } + + #region ı + /// + /// ı + /// + /// + /// + /// + /// + public void PlayText(string str, float playSpeed=0.05f,bool isCanSkip= false) { + if (isPlay) return; + playCor=StartCoroutine(IETextPlayer(str, playSpeed, isCanSkip)); + } + + + IEnumerator IETextPlayer(string str,float playSpeed,bool isCanSkip=false) { + isPlay = true; + int textLen = str.Length; + int curLen = 0; + if (isCanSkip) StartCoroutine(IESkip(str)); + while (true) { + yield return new WaitForSeconds(playSpeed); + if (curLen == textLen) { isPlay = false; yield break; } + curLen++; + this.text.text= str.Substring(0,curLen); + } + } + + /// + /// ıǷ + /// + /// + /// + IEnumerator IESkip(string str) { + while (true) { + yield return null; + if (!isPlay) + { + yield break; + } + if (Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.Space)) + { + StopCoroutine(playCor); + this.text.text = str; + playCor = null; + isPlay = false; + yield break; + } + } + } + #endregion + + public bool IsPlay() { + return isPlay; + } +} diff --git a/Assets/Tools/DialoguePlay/DialoguePlay.cs.meta b/Assets/Tools/DialoguePlay/DialoguePlay.cs.meta new file mode 100644 index 0000000..390fa09 --- /dev/null +++ b/Assets/Tools/DialoguePlay/DialoguePlay.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: de352b1c873326447b4a3adaa75835cd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Tools/GameManager.cs b/Assets/Tools/GameManager.cs index 7ca5cd3..f98a2e1 100644 --- a/Assets/Tools/GameManager.cs +++ b/Assets/Tools/GameManager.cs @@ -12,10 +12,14 @@ public class GameManager : MonoSingleton public GameObject[] needTransferObjs; public GameObject errorTip; public GameObject clickTip; + public bool mouseMove = false; bool safe=false; public bool remove=false; public int safeOperate;//ѡĶӦ0Ӧתƣ1Ӧ RaycastHit rh; + public Operate task1; + public Operate task2; + public Operate task3; protected override void Awake() { base.Awake(); @@ -61,6 +65,7 @@ public class GameManager : MonoSingleton } public void PanDuanSafe(bool safe) { + mouseMove = false; EventManager.Instance.emit("PanDuanSafe", this.safe == safe,this.safe); } @@ -87,8 +92,9 @@ public class GameManager : MonoSingleton { obj.transform.position += new Vector3(2, 0, -35); } - GameObject obj2 = Instantiate(Resources.Load("operate")); - obj2.GetComponent().str = "2-תƵȫλ"; + //GameObject obj2 = Instantiate(Resources.Load("operate")); + //obj2.GetComponent().str = "2-תƵȫλ"; + GameManager.Instance.task3.color = Color.gray; Invoke("ZhuanyiEnd",2); @@ -99,6 +105,7 @@ public class GameManager : MonoSingleton errorTip.GetComponentInChildren().InitThis("ϲͨ", 60); GameEndTip.SetActive(true); GameEndTip.GetComponentInChildren().text="ѳɹתƵȫλ"; + EduCoderTool.WebConnecter.Singleton.SendResultToWeb(true); } }