using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Level1 { public class Question { public string title; public string[] content; public int answer; public Question(string title,string[] content,int answer) { this.title = title; this.content = content; this.answer = answer; } } [DefaultExecutionOrder(-9)] public class DataManager : MonoBehaviour { public List questionData = new List(); public List dialogues = new List(); private void Awake() { questionData.Add(new Question("1.心肺复苏术与心脏除颤的第一个步骤是", new string[4] { "确认现场环境安全", "判断呼救", "30:2 的胸外按压与人工呼吸", "使用AED" },0)); dialogues.Add("在斑马线上发现了一个晕倒的行人"); dialogues.Add("请用鼠标拖动视角查看周围环境并在上方做出正确选择"); dialogues.Add("下一关 : 判断呼救"); } } }