using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Operate : MonoBehaviour { Text text; public string str=""; public Color color; void Start() { color = Level1Const.operateFrontColor; text = GetComponent(); transform.SetParent(GameObject.FindWithTag("Grid").transform); } private void Update() { text.text = str; text.color = color; transform.localScale = Vector3.one; } }