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405 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Area : MonoBehaviour
{
public Transform target;
void Start()
{
}
// Update is called once per frame
void Update()
{
if (target != null) {
this.GetComponent<RectTransform>().position = Camera.main.WorldToScreenPoint(target.position);
}
}
}