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14 lines
351 B
14 lines
351 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Level2
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{
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public class TuoyiState : StateMachineBehaviour
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{
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public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
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{
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GameManager.Instance.aaManager.GuanchaAudio();
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}
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}
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} |