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17 lines
390 B
17 lines
390 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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public class SelectGroup : MonoBehaviour
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{
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public Transform target;
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void Update()
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{
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if (target != null)
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{
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GetComponent<RectTransform>().position = Camera.main.WorldToScreenPoint(target.position);
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}
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}
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}
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