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17 lines
390 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class SelectGroup : MonoBehaviour
{
public Transform target;
void Update()
{
if (target != null)
{
GetComponent<RectTransform>().position = Camera.main.WorldToScreenPoint(target.position);
}
}
}