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634 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class AddDialoguePlay : MonoBehaviour
{
private void Awake()
{
AddDialoguePlayScripts(gameObject);
}
/// <summary>
/// ΪËùÓÐTextÌí¼ÓDialoguePlay½Å±¾
/// </summary>
/// <param name="obj"></param>
void AddDialoguePlayScripts(GameObject obj) {
if (obj.GetComponent<Text>()) {
obj.AddComponent<DialoguePlay>();
}
for (int i=0;i<obj.transform.childCount;i++) {
AddDialoguePlayScripts(obj.transform.GetChild(i).gameObject);
}
}
}