You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

82 lines
2.2 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Step2_3 : MonoBehaviour
{
public Animator greenMan;
public Text State;
public static int rand;
int answer=-1;
public GameObject errorTip;
public GameObject tip;
private void Awake()
{
EventManager.Instance.register("Question2", Question2);
}
private void OnEnable()
{
Obstacle();
}
void Start()
{
GameObject obj = Instantiate(Resources.Load<GameObject>("operate"), GameObject.FindWithTag("Grid").transform);
obj.GetComponent<Operate>().str = "2-观察被救者部位";
}
void Obstacle()
{
Debug.Log("随机结果");
rand = 10;
rand = Random.RandomRange(0, 2);
if (rand == 0)
{
State.text = "正常";
}
else if (rand == 1)
{
State.text = "不正常";
}
}
public void Question2(params object[] data) {
answer = (int)data[0];
}
public void PanDuan() {
if (rand == 0)
{
if (answer == 2)
{
greenMan.SetTrigger("Call");
GameObject obj = Instantiate(Resources.Load<GameObject>("operate"), GameObject.FindWithTag("Grid").transform);
obj.GetComponent<Operate>().str = "3-请人拨打120";
tip.SetActive(false);
gameObject.SetActive(false);
}
else {
errorTip.SetActive(true);
errorTip.GetComponentInChildren<ErrorTip>().InitThis("答案选择错误,请重试");
}
}
else if (rand == 1)
{
if (answer == 2)
{
greenMan.SetTrigger("Call");
GameObject obj = Instantiate(Resources.Load<GameObject>("operate"), GameObject.FindWithTag("Grid").transform);
obj.GetComponent<Operate>().str = "3-请人拨打120以及拿取AED";
tip.SetActive(false);
gameObject.SetActive(false);
}
else {
errorTip.SetActive(true);
errorTip.GetComponentInChildren<ErrorTip>().InitThis("答案选择错误,请重试");
}
}
}
}