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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace XWFramework.UI {
public abstract class UIPanel : MonoBehaviour
{
public UIType type { get; protected set; }
protected virtual void Awake()
{
UIManager.Instance.Register(this);
}
protected virtual void OnEnable()
{
Init();
}
protected virtual void OnDisable()
{
}
protected abstract void Init();
}
}