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33 lines
921 B
33 lines
921 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Pass3AniAction : AniAction
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{
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public override void InitAniAction()
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{
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base.InitAniAction();
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PassManager.Instance.AddHisitoryInfo("判断意识");
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PassManager.Instance.AddHisitoryInfo("观察呼吸");
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PassManager.Instance.AddHisitoryInfo("拨打呼救");
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PassManager.Instance.AddHisitoryInfo("30比2心肺复苏");
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AniActionDict.Add("FuSu", () => {
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PassManager.Instance. SetCtrlPart(3);
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PassManager.Instance.SetTip(3);
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});
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AniActionDict.Add("RGHX", () => {
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PassManager.Instance.SetNpcSate("仍然无明显反应");
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PassManager.Instance.SetTip("人工呼吸完成,被救者仍然无明显反应,请前往下一关卡进行使用AED");
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PassManager.Instance.PassOver();
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});
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}
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}
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