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23 lines
495 B
23 lines
495 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GreenMan : MonoBehaviour
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{
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Animator animator;
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public Transform safePos;
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public Transform unSafePos;
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private void Awake()
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{
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animator=GetComponent<Animator>();
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}
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public void SetPosBySafe(bool safe) {
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transform.position = safe ? safePos.position : unSafePos.position;
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}
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public void E_GameEnd() {
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EventManager.Instance.emit("GameEnd");
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}
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}
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