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21 lines
528 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class SelectGroup : MonoBehaviour,IPointerClickHandler
{
public Transform target;
public void OnPointerClick(PointerEventData eventData)
{
GetComponent<Toggle>().isOn = true;
}
void Update()
{
if (target != null)
{
this.GetComponent<RectTransform>().position = Camera.main.WorldToScreenPoint(target.position);
}
}
}