using DG.Tweening; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InfoWnd : MonoBehaviour { [Header("组件")] public Text titleText,infoText; public Transform infoTrans; public void Init() { } public void ShowInfoWnd(string title, string info) { //播放窗口动画 MoveWnd(infoTrans, Const.右侧菜单进入前位置, Const.右侧菜单进入后位置, 1f); //显示信息 titleText.text = title; infoText.text = info; } public void CloseInfoWnd() { //播放隐藏动画 MoveWnd(infoTrans, infoTrans.GetComponent().anchoredPosition, Const.右侧菜单进入前位置, 1f); } public void MoveWnd(Transform WndTrans, Vector3 EnterPos, Vector3 EndPos, float time) { WndTrans.GetComponent().anchoredPosition = EnterPos; WndTrans.GetComponent().DOAnchorPos(EndPos, time); } }