using System.Collections; using System.Collections.Generic; using UnityEngine; public enum WayDriveType { 可超车道, 不可超车道, } public enum WayDir { 左侧, 右侧 } public class WayType : MonoBehaviour { public WayDriveType wayType = WayDriveType.可超车道; public WayDir wayDir = WayDir.左侧; }