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21 lines
400 B
21 lines
400 B
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public void StartTimeAction(float time, Action action)
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{
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StartCoroutine(TimeAction(time, action));
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}
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IEnumerator TimeAction(float time, Action action)
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{
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yield return new WaitForSeconds(time);
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action();
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}
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}
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