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45 lines
1.1 KiB
45 lines
1.1 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class DragCheck : MonoBehaviour
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{
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public List<GameObject> ItemList = new List<GameObject>();
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public bool isMainAear = false;
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private void Start()
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{
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if (isMainAear)
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{
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this.GetComponent<Image>().color = Color.green;
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this.transform.GetChild(0).GetComponent<Image>().color = Color.green;
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}
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else
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{
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this.GetComponent<Image>().color = Color.white;
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this.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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}
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}
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public void ShowItem()
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{
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//显示探测器设备模型
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for (int i = 0; i < ItemList.Count; i++)
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{
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ItemList[i].SetActive(true);
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this.gameObject.SetActive(false);
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if (GameManagerForZhuanWan.Instance != null)
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{
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GameManagerForZhuanWan.Instance.RegisetItem(this.gameObject.name, this);
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}
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}
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}
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}
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