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554 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class jiansudai : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if ( other.gameObject.tag == "Car")
{
if (other.GetComponent<Car>() != null)
{
other.GetComponent<Car>().driveStatu = CarDriveStatu.;
}
}
}
private void OnTriggerExit(Collider other)
{
if ( other.gameObject.tag == "Car")
{
}
}
}