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37 lines
746 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
public class ViewWnd : MonoBehaviour
{
private bool isOpen = true;
private RectTransform rect;
public Transform jiantou;
private void Start()
{
rect = this.GetComponent<RectTransform>();
Debug.Log(transform.localPosition.x);
}
public void ChangeState()
{
if (isOpen)
{
rect.DOLocalMoveX(1235, 1f);
jiantou.localScale = new Vector3(-1, 1, 1);
isOpen = false;
}
else
{
isOpen = true;
jiantou.localScale = new Vector3(1, 1, 1);
rect.DOLocalMoveX(652, 1f);
}
}
}