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43 lines
694 B
43 lines
694 B
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameRoot : MonoBehaviour
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{
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public static GameRoot Instance = null;
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[Header("当前窗口")]
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public GameObject CurrentWnd=null;
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[Header("各窗口")]
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public MenuWnd menuWnd;
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public InfoWnd infoWnd;
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private void Awake()
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{
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if (Instance == null)
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{
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Instance = this;
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}
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menuWnd.Init();
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infoWnd.Init();
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}
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public void ShowInfoWnd(string title, string info)
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{
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infoWnd.ShowInfoWnd(title, info);
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}
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public void HideInfoWnd()
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{
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infoWnd.CloseInfoWnd();
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}
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}
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