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38 lines
823 B
38 lines
823 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class ModelClickEvent : MonoBehaviour
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{
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public string ID;
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[Header("ClickDownEvent")]
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public UnityEvent ClickDownEvent;
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private void Start()
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{
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ClickDownEvent.AddListener(SeletedSetCamera);
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ClickDownEvent.AddListener(SetCameraView);
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}
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private void OnMouseDown()
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{
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Debug.Log("点击");
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ClickDownEvent.Invoke();
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}
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private void SetCameraView()
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{
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this.GetComponent<CameraSet>().SetCameraView();
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}
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private void SeletedSetCamera()
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{
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CameraSet cameraSet = null;
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cameraSet = this.GetComponent<CameraSet>();
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GameManagerForZhuanWan.Instance.SetAciteveSheXiangTool(cameraSet);
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}
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}
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