using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 路段车辆流量检测器 /// public class RoadChecker : MonoBehaviour { private void OnTriggerEnter(Collider other) { if (other.gameObject.tag == "Car") { GameRoot.Instance.roadSys.SetCheckerValue(this.gameObject.name,1); // Debug.Log(this.gameObject.name+"+1"); } } private void OnTriggerExit(Collider other) { if (other.gameObject.tag == "Car") { GameRoot.Instance.roadSys.SetCheckerValue(this.gameObject.name, -1); // Debug.Log(this.gameObject.name + "-1"); } } }