using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InfoWnd : MonoBehaviour { public Text carInTxt; public Text carOutTxt; public Text carAllTxt; public Text dateTxt; public Button roadInfoCloseBtn; public GameObject RoadInfo; public GameObject colorTitle; public string date; public void Init() { if (RoadInfo.activeSelf) { SetRoadInfoActive(false); } roadInfoCloseBtn.onClick.AddListener(()=> { SetRoadInfoActive(false); }); } public void SetCarInText(int Addvalue) { int n = int.Parse(carInTxt.text) + Addvalue; carInTxt.text = n.ToString(); int n1 = int.Parse(carAllTxt.text) + Addvalue; carAllTxt.text = n1.ToString(); } public void SetCarOutText(int Addvalue) { int n = int.Parse(carOutTxt.text) + Addvalue; carOutTxt.text = n.ToString(); int n1 = int.Parse(carAllTxt.text) + Addvalue; carAllTxt.text = n1.ToString(); } public void SetColorTitleActive() { if (colorTitle.activeSelf != false) { colorTitle.SetActive(false); } else { colorTitle.SetActive(true); } } public void UpdateTime() { var hour = DateTime.Now.Hour; var minute = DateTime.Now.Minute; var second = DateTime.Now.Second; var year = DateTime.Now.Year; var month = DateTime.Now.Month; var day = DateTime.Now.Day; date = string.Format("{0:D4}/{1:D2}/{2:D2}" + "-" + "{3:D2}:{4:D2}:{5:D2} ", year, month, day, hour, minute, second); dateTxt.text = date; } public void SetRoadInfoActive(bool t) { RoadInfo.SetActive(t); } }