using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class InfoWnd : MonoBehaviour
{
    public Text carTxt;
    public Text humanTxt;
   

    public void SetCarText(int Addvalue)
    {
        int n = int.Parse(carTxt.text) + Addvalue;
        carTxt.text = n.ToString();
    }

    public void SetHumanText(int Addvalue)
    {
        int n = int.Parse(humanTxt.text) + Addvalue;
        humanTxt.text = n.ToString();
    }
}