%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Grade1 m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: _ALPHABLEND_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ColorTex: m_Texture: {fileID: 2800000, guid: 00b11044d4759a544a4b529254c53a9a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Cube: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: b8a6d3e23a7b3484090a16fac9aaa7a1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _Clipping: 0.8 - _Cutoff: 0.204 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _GlossMapScale: 1 - _Glossiness: 0.786 - _GlossyReflections: 1 - _Metallic: 0.274 - _Mode: 2 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shininess: 0.296 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _UVSec: 0 - _ZWrite: 0 - _scale: 0.5 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _Emission: {r: 0, g: 0, b: 0, a: 0.522} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.522} - _ReflectColor: {r: 0.44852942, g: 0.44852942, b: 0.44852942, a: 0.5} - _SpecColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1}