using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class ViewWnd : MonoBehaviour
{
    public Button openViewBtn;
    public Button closeViewBtn;
    public Animator animator;

    private void Start()
    {
        Init();
    }

    public void Init()
    {
        openViewBtn.onClick.AddListener(OpenViewWnd);

        closeViewBtn.onClick.AddListener(CloseViewWnd);

    }

    public void OpenViewWnd()
    {
        animator.CrossFade("ViewWindowOpen", 0.1f);
    }
    public void CloseViewWnd()
    {
        animator.CrossFade("ViewWindowClose", 0.1f);
    }
}