using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InfoWnd : MonoBehaviour { public Text carTxt; public Text humanTxt; public void SetCarText(int Addvalue) { int n = int.Parse(carTxt.text) + Addvalue; carTxt.text = n.ToString(); } public void SetHumanText(int Addvalue) { int n = int.Parse(humanTxt.text) + Addvalue; humanTxt.text = n.ToString(); } }