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28 lines
470 B
28 lines
470 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class stopWall : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.tag == "Car")
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{
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GetComponent<Drive>().isStop = true;
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}
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}
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}
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