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470 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class stopWall : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Car")
{
GetComponent<Drive>().isStop = true;
}
}
}