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48 lines
888 B
48 lines
888 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameRoot : MonoBehaviour
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{
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public PETimer pt;
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public float timer = 0;
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public static GameRoot Instance = null;
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[HideInInspector]
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public CarSys carSys;
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[HideInInspector]
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public RoadSys roadSys;
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//信息窗口
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public InfoWnd infoWnd;
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private void Awake()
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{
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Instance = this;
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//车辆系统初始化
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carSys = GetComponent<CarSys>();
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carSys.Init();
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//车辆流量监控初始化
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roadSys = GetComponent<RoadSys>();
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roadSys.Init();
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pt = new PETimer();
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}
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private void Update()
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{
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pt.Update();
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carSys.CreatCar();//每n秒随机出发点创建汽车
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roadSys.RoadStateUpdate(3);//每n秒检测路段状态
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}
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}
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