using DG.Tweening; using HJDFrameWork; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Level05 { public class QuestionWnd : ViewBase { private Text questionIndex; private Transform shuiguan; private Transform guanzi; private int pass2Index = 0; private GameObject pass2ButtonGroup; private GameObject rawImg2; private Animator shuiguanAnimator; public override void Init() { base.Init(); questionIndex = GetViewData("questionIndex"); shuiguan = GetItem("ShuiGuan").transform; guanzi = GetItem("GuanZi").transform; pass2ButtonGroup = GetItem("pass2btnGroup").gameObject; rawImg2 = GetItem("RawImage2").gameObject; shuiguanAnimator = shuiguan.GetComponent(); } public override void Show() { base.Show(); } public override void Hide() { base.Hide(); } public void UpdateQuestionIndex(int index) { questionIndex.text = index.ToString(); } public void OpenXFDoor() { Transform door = GetItem("Xfs_Door").transform; door.DOLocalRotate(new Vector3(0, -160f, 0), 1f); door.DOLocalMoveX(-0.5f, 1f); } public void ResetXFDoor() { Transform door = GetItem("Xfs_Door").transform; door.DOComplete(); door.DOLocalRotate(new Vector3(0, 0, 0), 0f); door.DOLocalMoveX(-0.435f, 0f); } public void OpenGuanzi() { guanzi.DOLocalMove(new Vector3(2.54f, 0.92f, -0.72f), 1.5f); guanzi.DOLocalRotate(new Vector3(-178, 0.26f, 70f), 1.5f); //chuShuiKou } public void OpenShuiGuan(int index) { switch (index) { case 0: shuiguanAnimator.CrossFade("XianJie", 1f); shuiguan.DOLocalMove(new Vector3(-0.089f, 0.62f, -0.14f), 1f); guanzi.DOLocalMove(new Vector3(2.83f, 0.76f, -0.36f), 1f); guanzi.DOLocalRotate(new Vector3(-178, 0.26f, 70), 1f); Level05Root.Instance.TimeTask(1.1f, () => { guanzi.gameObject.SetActive(false); shuiguan.gameObject.SetActive(false); GetItem("OKShuiGuan").gameObject.SetActive(true); }); Level05Root.Instance.TimeTask(1f, () => { GetItem("chuShuiKou").gameObject.SetActive(true); }); break; case 1: shuiguanAnimator.CrossFade("Open", 0.5f); break; case 2: //移动镜头 Level05Root.Instance.TimeTask(0.5f, () => { GetItem("camera2").transform.DOLocalMoveX(-9.463f, 1f); Level05Root.Instance.TimeTask(1f, () => { GetItem("q2key").gameObject.SetActive(true); }); }); break; } } public void MoveShuiGuan() { shuiguan.DOLocalMove(new Vector3(0.3f, 2f, -0.12f), 1); Level05Root.Instance.TimeTask(1, () => { shuiguan.DOLocalMove(new Vector3(1.88f, 0.68f, -0.5f), 2.5f); pass2Index += 1; if (pass2Index == 2) { pass2ButtonGroup.SetActive(false); Level05Root.Instance.TimeTask(2f, () => { shuiguan.DOScale(0.7f, 0f); guanzi.DOLocalRotate(new Vector3(-180, 0, 0), 0.5f); GetViewData("RawImage1").gameObject.SetActive(false); rawImg2.SetActive(true); }); } }); } public void MoveGuanZi() { guanzi.DOLocalMove(new Vector3(0.368f, 2.5f, 0), 1f); Level05Root.Instance.TimeTask(1, () => { guanzi.DOLocalMove(new Vector3(2.48f, 1.5f, -0.8f), 2.5f); pass2Index += 1; if (pass2Index == 2) { pass2ButtonGroup.SetActive(false); Level05Root.Instance.TimeTask(2f, () => { shuiguan.DOScale(0.7f, 0f); guanzi.DOLocalRotate(new Vector3(-180, 0, 0), 0.5f); GetViewData("RawImage1").gameObject.SetActive(false); rawImg2.SetActive(true); }); } }); } public void MeiHuo(int index) { GetItem("Water").gameObject.SetActive(true); Level05Root.Instance.TimeTask(1f, () => { GetItem("Huo_01").GetComponent().startLifetime = 0f; }); Level05Root.Instance.TimeTask(4f, () => { GetItem("Water").gameObject.SetActive(false); AnswerSys.Instance.SetCurrentKey(index); }); } } }