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41 lines
982 B
41 lines
982 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HJDFrameWork
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{
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public class MonoSingleton<T> : MonoBehaviour where T : MonoSingleton<T>, new()
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{
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static T instance;
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public static T Instance
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{
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get
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{
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if (instance == null)
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{
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GameObject go = new GameObject(typeof(T).Name);
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instance = go.AddComponent<T>();
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if (GameObject.Find("InstanceGroup") != null)
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{
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go.transform.SetParent(GameObject.Find("InstanceGroup").transform);
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}
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else
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{
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GameObject pearent = new GameObject("InstanceGroup");
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go.transform.SetParent(pearent.transform);
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}
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}
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return instance;
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}
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}
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}
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}
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