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50 lines
943 B

using HJDFrameWork;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Level05
{
public class ProjectTitle : ViewBase
{
private Text timeTxt;
private int min = 4;
private float secend = 0;
public override void Init()
{
base.Init();
//timeTxt = GetViewData<Text>("timeTxt");
}
public override void Show()
{
base.Show();
}
public override void Hide()
{
base.Hide();
}
private void Update()
{
//if (secend <= 0)
//{
// min -= 1;
// secend = 59;
//}
//else
//{
// secend -= Time.deltaTime*0.7f;
//}
//timeTxt.text = min + "分" + secend.ToString("0") + "秒";
}
}
}